Command and Conquer: Renegade Official Forums - RDF feed
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
I bet you've always wondered:"What character on Nod, is best for destroying vehicles? " You've probably never tested it out to see the results . . . Now you don't have to! ! I have individually tested affordable units to the common player to see how strong they were against light and heavy vehicles. Here were my results : KEY: Light vehicles: LV Heavy vehicles: HV Chem Warrior: Perfect against LV. Good against HV Acolyte: Perfect against LV. Good against HV Initiate: Good against LV. Average against HV Templar: Good against LV. Average against HV Flame Thrower: Great against LV. Average against HV Shotgunner: Perfect against LV. Poor against HV Rocket Soldier Officer: Perfect against LV. Great against HV Stealth Black Hand: Good against LV. Good against HV Black Hand Upgraded: Great against LV. Great against HV Black Hand Sniper: Perfect against LV. Useless against HV So there you go. If you're aiming to take out Hummers, MRLS, Buggies or Artys; The Chem Warrior, Acolyte, Flame Thrower, Shotgunner, Rocket Soldier Officer, Black Hand Upgraded, and the Black Hand Sniper are for you! If you're aiming to take out APCs, Stealth Tanks, Flame Tanks, Light Tanks or Medium Tanks; the Chem Warrior, Acolyte, Rocket Soldier Officer, Stealth Black Hand, and Black Hand Upgraded are for you! That's all for today! Peace out . . .
HOLY SHIT THIS INCREDIBLE WISDOM IS BLOWING MY MIND
I "did some research", and came up with these exact numbers. armor.ini ; ; ARMOR.INI ; ; This .INI file defines all the armor & warhead types in the game ; New types can be created and defined in this file and tied to ; any unit in the game ; [Warhead_Types] 0=None 1=Steel 2=Steel_NoBuilding 3=Shrapnel 4=Explosive 5=Explosive_NoBuilding 6=Shell 7=Shell_NoBuilding 8=Flamethrower 9=TiberiumRaw 10=TiberiumBullet 11=TiberiumShrapnel 12=C4 13=Laser 14=Laser_NoBuilding 15=Repair 16=IonCannon 17=Nuke 18=Fire 19=Chem 20=Electric 21=Visceroid 22=Earth 23=RegenHealth 24=BlamoKiller 25=Death 26=Harmless 27=CNC_Flamethrower 28=CNC_Chem [Warhead_Save_IDs] None=0 Steel=1 Steel_NoBuilding=2 Shrapnel=3 Explosive=4 Explosive_NoBuilding=5 Shell=6 Shell_NoBuilding=7 Flamethrower=8 TiberiumRaw=9 TiberiumBullet=10 TiberiumShrapnel=11 C4=12 Laser=13 Laser_NoBuilding=14 Repair=15 IonCannon=16 Nuke=17 Fire=18 Chem=19 Electric=20 Visceroid=21 Earth=22 RegenHealth=23 BlamoKiller=24 Death=25 Harmless=26 CNC_Flamethrower=27 CNC_Chem=28 [Armor_Types] 0=None 1=Blamo 2=SkinFlesh 3=SkinFlameThrower 4=SkinChemWarrior 5=SkinMutant 6=SkinVehicleLight 7=SkinVehicleMedium 8=SkinVehicleHeavy 9=SkinStructureLight 10=SkinStructureMedium 11=SkinStructureHeavy 12=SkinMCT 13=ShieldFlameThrower 14=ShieldChemWarrior 15=ShieldKevlar 16=ShieldVehicleLight 17=ShieldVehicleMedium 18=ShieldVehicleHeavy 19=ShieldStructureLight 20=ShieldStructureMedium 21=ShieldStructureHeavy 22=SkinC4 23=CNCVehicleSkin 24=CNCVehicleLight 25=CNCVehicleMedium 26=CNCVehicleHeavy 27=CNCMCTSkin 28=CNCStructureLight 29=CNCStructureMedium 30=CNCStructureHeavy [Soft_Armor] 0=None 1=SkinFlesh 2=SkinFlameThrower 3=SkinChemWarrior 4=SkinMutant 5=ShieldFlameThrower 6=ShieldChemWarrior 7=ShieldKevlar [Armor_Save_IDs] None=0 Blamo=1 SkinFlesh=2 SkinFlameThrower=3 SkinChemWarrior=4 SkinMutant=5 SkinVehicleLight=6 SkinVehicleMedium=7 SkinVehicleHeavy=8 SkinStructureLight=9 SkinStructureMedium=10 SkinStructureHeavy=11 SkinMCT=12 ShieldFlameThrower=13 ShieldChemWarrior=14 ShieldCombatArmor=15 ;Not Used ShieldEnviro=16 ;Not Used ShieldKevlar=17 ShieldSpectra=18 ;Not Used ShieldVehicleLight=19 ShieldVehicleMedium=20 ShieldVehicleHeavy=21 ShieldStructureLight=22 ShieldStructureMedium=23 ShieldStructureHeavy=24 SkinC4=25 CNCVehicleSkin=26 CNCVehicleLight=27 CNCVehicleMedium=28 CNCVehicleHeavy=29 CNCMCTSkin=30 CNCStructureLight=31 CNCStructureMedium=32 CNCStructureHeavy=33 ; This section shows the damage scaling for each armor warhead pair ; For each ArmorType, list the non 1.0 multipliers for each WarheadType [Scale_None] None=1.0000 Steel=1.0000 Steel_NoBuilding=1.0000 Shrapnel=1.0000 Explosive=1.0000 Explosive_NoBuilding=1.0000 Shell=1.0000 Shell_NoBuilding=1.0000 Flamethrower=1.0000 TiberiumRaw=1.0000 TiberiumBullet=1.0000 TiberiumShrapnel=1.0000 C4=1.0000 Laser=1.0000 Laser_NoBuilding=1.0000 Repair=1.0000 IonCannon=1.0000 Nuke=1.0000 Fire=1.0000 Chem=1.0000 Electric=1.0000 Visceroid=1.0000 Earth=1.0000 RegenHealth=1.0000 BlamoKiller=10000.0000 Death=10000.0000 Harmless=0.0000 CNC_Flamethrower=1.0000 CNC_Chem=1.0000 [Scale_Blamo] None=0.0000 Steel=0.0000 Steel_NoBuilding=0.0000 Shrapnel=0.0000 Explosive=0.0000 Explosive_NoBuilding=0.0000 Shell=0.0000 Shell_NoBuilding=0.0000 Flamethrower=0.0000 TiberiumRaw=0.0000 TiberiumBullet=0.0000 TiberiumShrapnel=0.0000 C4=0.0000 Laser=0.0000 Laser_NoBuilding=0.0000 Repair=1.0000 IonCannon=0.0000 Nuke=0.0000 Fire=0.0000 Chem=0.0000 Electric=0.0000 Visceroid=0.0000 Earth=0.0000 RegenHealth=1.0000 BlamoKiller=10000.0000 Death=0.0000 Harmless=0.0000 CNC_Flamethrower=0.0000 CNC_Chem=0.0000 [Scale_SkinFlesh] None=1.0000 Steel=2.0000 Steel_NoBuilding=2.0000 Shrapnel=1.0000 Explosive=1.0000 Explosive_NoBuilding=1.0000 Shell=2.0000 Shell_NoBuilding=2.0000 Flamethrower=1.0000 TiberiumRaw=1.0000 TiberiumBullet=1.0000 TiberiumShrapnel=1.0000 C4=2.0000 Laser=1.0000 Laser_NoBuilding=1.0000 Repair=1.0000 IonCannon=1.0000 Nuke=1.0000 Fire=1.0000 Chem=1.0000 Electric=1.0000 Visceroid=1.0000 Earth=1.0000 RegenHealth=1.0000 BlamoKiller=10000.0000 Death=10000.0000 Harmless=0.0000 CNC_Flamethrower=1.0000 CNC_Chem=1.0000 [Scale_SkinFlameThrower] None=1.0000 Steel=2.0000 Steel_NoBuilding=2.0000 Shrapnel=1.0000 Explosive=0.7500 Explosive_NoBuilding=0.7500 Shell=2.0000 Shell_NoBuilding=2.0000 Flamethrower=0.1000 TiberiumRaw=1.0000 TiberiumBullet=1.0000 TiberiumShrapnel=1.0000 C4=2.0000 Laser=1.0000 Laser_NoBuilding=1.0000 Repair=1.0000 IonCannon=1.0000 Nuke=1.0000 Fire=0.1000 Chem=1.0000 Electric=0.1000 Visceroid=1.0000 Earth=1.0000 RegenHealth=1.0000 BlamoKiller=10000.0000 Death=10000.0000 Harmless=0.0000 CNC_Flamethrower=0.1000 CNC_Chem=1.0000 [Scale_SkinChemWarrior] None=1.0000 Steel=2.0000 Steel_NoBuilding=2.0000 Shrapnel=1.0000 Explosive=0.7500 Explosive_NoBuilding=0.7500 Shell=2.0000 Shell_NoBuilding=2.0000 Flamethrower=1.0000 TiberiumRaw=0.0000 TiberiumBullet=0.1000 TiberiumShrapnel=0.0500 C4=2.0000 Laser=1.0000 Laser_NoBuilding=1.0000 Repair=1.0000 IonCannon=1.0000 Nuke=1.0000 Fire=1.0000 Chem=0.1000 Electric=1.0000 Visceroid=1.0000 Earth=1.0000 RegenHealth=1.0000 BlamoKiller=10000.0000 Death=10000.0000 Harmless=0.0000 CNC_Flamethrower=1.0000 CNC_Chem=0.1000 [Scale_SkinMutant] None=1.0000 Steel=0.5000 Steel_NoBuilding=0.5000 Shrapnel=0.5000 Explosive=1.0000 Explosive_NoBuilding=1.0000 Shell=1.0000 Shell_NoBuilding=1.0000 Flamethrower=1.0000 TiberiumRaw=-4.0000 TiberiumBullet=-2.5000 TiberiumShrapnel=-1.0000 C4=2.0000 Laser=1.0000 Laser_NoBuilding=1.0000 Repair=1.0000 IonCannon=1.0000 Nuke=1.0000 Fire=1.0000 Chem=-4.0000 Electric=1.0000 Visceroid=1.0000 Earth=1.0000 RegenHealth=1.0000 BlamoKiller=10000.0000 Death=10000.0000 Harmless=0.0000 CNC_Flamethrower=1.0000 CNC_Chem=-2.5000 [Scale_SkinVehicleLight] None=1.0000 Steel=0.5000 Steel_NoBuilding=0.5000 Shrapnel=0.0500 Explosive=1.0000 Explosive_NoBuilding=1.0000 Shell=1.0000 Shell_NoBuilding=1.0000 Flamethrower=0.4000 TiberiumRaw=0.0000 TiberiumBullet=0.5000 TiberiumShrapnel=0.4000 C4=2.0000 Laser=1.0000 Laser_NoBuilding=1.0000 Repair=1.0000 IonCannon=1.0000 Nuke=1.0000 Fire=1.0000 Chem=0.1000 Electric=1.0000 Visceroid=1.0000 Earth=1.0000 RegenHealth=1.0000 BlamoKiller=10000.0000 Death=10000.0000 Harmless=0.0000 CNC_Flamethrower=0.4000 CNC_Chem=0.5000 [Scale_SkinVehicleMedium] None=1.0000 Steel=0.5000 Steel_NoBuilding=0.5000 Shrapnel=0.0500 Explosive=1.0000 Explosive_NoBuilding=1.0000 Shell=1.0000 Shell_NoBuilding=1.0000 Flamethrower=0.4000 TiberiumRaw=0.0000 TiberiumBullet=0.5000 TiberiumShrapnel=0.4000 C4=2.0000 Laser=1.0000 Laser_NoBuilding=1.0000 Repair=1.0000 IonCannon=1.0000 Nuke=1.0000 Fire=1.0000 Chem=0.1000 Electric=1.0000 Visceroid=1.0000 Earth=1.0000 RegenHealth=1.0000 BlamoKiller=10000.0000 Death=10000.0000 Harmless=0.0000 CNC_Flamethrower=0.4000 CNC_Chem=0.5000 [Scale_SkinVehicleHeavy] None=1.0000 Steel=0.5000 Steel_NoBuilding=0.5000 Shrapnel=0.0500 Explosive=1.0000 Explosive_NoBuilding=1.0000 Shell=1.0000 Shell_NoBuilding=1.0000 Flamethrower=0.4000 TiberiumRaw=0.0000 TiberiumBullet=0.5000 TiberiumShrapnel=0.4000 C4=2.0000 Laser=1.0000 Laser_NoBuilding=1.0000 Repair=1.0000 IonCannon=1.0000 Nuke=1.0000 Fire=1.0000 Chem=0.1000 Electric=1.0000 Visceroid=1.0000 Earth=1.0000 RegenHealth=1.0000 BlamoKiller=10000.0000 Death=10000.0000 Harmless=0.0000 CNC_Flamethrower=0.4000 CNC_Chem=0.5000 [Scale_SkinStructureLight] None=1.0000 Steel=0.0100 Steel_NoBuilding=0.0000 Shrapnel=0.0050 Explosive=0.1000 Explosive_NoBuilding=0.0000 Shell=1.0000 Shell_NoBuilding=0.0000 Flamethrower=0.0100 TiberiumRaw=0.0000 TiberiumBullet=0.0100 TiberiumShrapnel=0.0500 C4=0.2500 Laser=0.1000 Laser_NoBuilding=0.0000 Repair=1.0000 IonCannon=0.1000 Nuke=1.0000 Fire=1.0000 Chem=0.0100 Electric=1.0000 Visceroid=1.0000 Earth=1.0000 RegenHealth=1.0000 BlamoKiller=10000.0000 Death=10000.0000 Harmless=0.0000 CNC_Flamethrower=0.0100 CNC_Chem=0.0100 [Scale_SkinStructureMedium] None=1.0000 Steel=0.0100 Steel_NoBuilding=0.0000 Shrapnel=0.0050 Explosive=0.1000 Explosive_NoBuilding=0.0000 Shell=1.0000 Shell_NoBuilding=0.0000 Flamethrower=0.0100 TiberiumRaw=0.0000 TiberiumBullet=0.0100 TiberiumShrapnel=0.0500 C4=0.2500 Laser=0.1000 Laser_NoBuilding=0.0000 Repair=1.0000 IonCannon=0.1000 Nuke=1.0000 Fire=1.0000 Chem=0.0100 Electric=1.0000 Visceroid=1.0000 Earth=1.0000 RegenHealth=1.0000 BlamoKiller=10000.0000 Death=10000.0000 Harmless=0.0000 CNC_Flamethrower=0.0100 CNC_Chem=0.0100 [Scale_SkinStructureHeavy] None=1.0000 Steel=0.0100 Steel_NoBuilding=0.0000 Shrapnel=0.0050 Explosive=0.1000 Explosive_NoBuilding=0.0000 Shell=1.0000 Shell_NoBuilding=0.0000 Flamethrower=0.0100 TiberiumRaw=0.0000 TiberiumBullet=0.0100 TiberiumShrapnel=0.0500 C4=0.2500 Laser=0.1000 Laser_NoBuilding=0.0000 Repair=1.0000 IonCannon=0.1000 Nuke=1.0000 Fire=1.0000 Chem=0.0100 Electric=1.0000 Visceroid=1.0000 Earth=1.0000 RegenHealth=1.0000 BlamoKiller=10000.0000 Death=10000.0000 Harmless=0.0000 CNC_Flamethrower=0.0100 CNC_Chem=0.0100 [Scale_SkinMCT] None=1.0000 Steel=1.0000 Steel_NoBuilding=1.0000 Shrapnel=1.0000 Explosive=1.0000 Explosive_NoBuilding=1.0000 Shell=1.0000 Shell_NoBuilding=1.0000 Flamethrower=1.0000 TiberiumRaw=0.0000 TiberiumBullet=1.0000 TiberiumShrapnel=1.0000 C4=100.0000 Laser=1.0000 Laser_NoBuilding=1.0000 Repair=1.0000 IonCannon=1.0000 Nuke=1.0000 Fire=1.0000 Chem=1.0000 Electric=1.0000 Visceroid=1.0000 Earth=1.0000 RegenHealth=1.0000 BlamoKiller=10000.0000 Death=10000.0000 Harmless=0.0000 CNC_Flamethrower=1.0000 CNC_Chem=1.0000 [Scale_ShieldFlameThrower] None=1.0000 Steel=2.0000 Steel_NoBuilding=2.0000 Shrapnel=1.0000 Explosive=0.5000 Explosive_NoBuilding=0.5000 Shell=2.0000 Shell_NoBuilding=2.0000 Flamethrower=0.1000 TiberiumRaw=1.0000 TiberiumBullet=1.0000 TiberiumShrapnel=1.0000 C4=1.0000 Laser=1.0000 Laser_NoBuilding=1.0000 Repair=1.0000 IonCannon=1.0000 Nuke=1.0000 Fire=0.1000 Chem=1.0000 Electric=0.1000 Visceroid=1.0000 Earth=1.0000 RegenHealth=1.0000 BlamoKiller=10000.0000 Death=10000.0000 Harmless=0.0000 CNC_Flamethrower=0.1000 CNC_Chem=1.0000 [Scale_ShieldChemWarrior] None=1.0000 Steel=2.0000 Steel_NoBuilding=2.0000 Shrapnel=1.0000 Explosive=0.5000 Explosive_NoBuilding=0.5000 Shell=2.0000 Shell_NoBuilding=2.0000 Flamethrower=1.0000 TiberiumRaw=0.0000 TiberiumBullet=0.5000 TiberiumShrapnel=0.2500 C4=2.0000 Laser=1.0000 Laser_NoBuilding=1.0000 Repair=1.0000 IonCannon=1.0000 Nuke=1.0000 Fire=1.0000 Chem=0.1000 Electric=1.0000 Visceroid=1.0000 Earth=1.0000 RegenHealth=1.0000 BlamoKiller=10000.0000 Death=10000.0000 Harmless=0.0000 CNC_Flamethrower=1.0000 CNC_Chem=0.5000 [Scale_ShieldCombatArmor] None=1.0000 Steel=2.0000 Steel_NoBuilding=2.0000 Shrapnel=1.0000 Explosive=1.0000 Explosive_NoBuilding=1.0000 Shell=2.0000 Shell_NoBuilding=2.0000 Flamethrower=1.0000 TiberiumRaw=1.0000 TiberiumBullet=1.0000 TiberiumShrapnel=1.0000 C4=2.0000 Laser=1.0000 Laser_NoBuilding=1.0000 Repair=1.0000 IonCannon=1.0000 Nuke=1.0000 Fire=1.0000 Chem=1.0000 Electric=1.0000 Visceroid=1.0000 Earth=1.0000 RegenHealth=1.0000 BlamoKiller=10000.0000 Death=10000.0000 Harmless=0.0000 CNC_Flamethrower=1.0000 CNC_Chem=1.0000 [Scale_ShieldEnviro] None=1.0000 Steel=2.0000 Steel_NoBuilding=2.0000 Shrapnel=1.0000 Explosive=1.0000 Explosive_NoBuilding=1.0000 Shell=2.0000 Shell_NoBuilding=2.0000 Flamethrower=1.0000 TiberiumRaw=1.0000 TiberiumBullet=1.0000 TiberiumShrapnel=1.0000 C4=2.0000 Laser=1.0000 Laser_NoBuilding=1.0000 Repair=1.0000 IonCannon=1.0000 Nuke=1.0000 Fire=1.0000 Chem=1.0000 Electric=1.0000 Visceroid=1.0000 Earth=1.0000 RegenHealth=1.0000 BlamoKiller=10000.0000 Death=10000.0000 Harmless=0.0000 CNC_Flamethrower=1.0000 CNC_Chem=1.0000 [Scale_ShieldKevlar] None=1.0000 Steel=2.0000 Steel_NoBuilding=2.0000 Shrapnel=1.0000 Explosive=1.0000 Explosive_NoBuilding=1.0000 Shell=2.0000 Shell_NoBuilding=2.0000 Flamethrower=1.0000 TiberiumRaw=1.0000 TiberiumBullet=1.0000 TiberiumShrapnel=1.0000 C4=2.0000 Laser=1.0000 Laser_NoBuilding=1.0000 Repair=1.0000 IonCannon=1.0000 Nuke=1.0000 Fire=1.0000 Chem=1.0000 Electric=1.0000 Visceroid=1.0000 Earth=1.0000 RegenHealth=1.0000 BlamoKiller=10000.0000 Death=10000.0000 Harmless=0.0000 CNC_Flamethrower=1.0000 CNC_Chem=1.0000 [Scale_ShieldSpectra] None=1.0000 Steel=2.0000 Steel_NoBuilding=2.0000 Shrapnel=1.0000 Explosive=1.0000 Explosive_NoBuilding=1.0000 Shell=2.0000 Shell_NoBuilding=2.0000 Flamethrower=1.0000 TiberiumRaw=1.0000 TiberiumBullet=1.0000 TiberiumShrapnel=1.0000 C4=2.0000 Laser=1.0000 Laser_NoBuilding=1.0000 Repair=1.0000 IonCannon=1.0000 Nuke=1.0000 Fire=1.0000 Chem=1.0000 Electric=1.0000 Visceroid=1.0000 Earth=1.0000 RegenHealth=1.0000 BlamoKiller=10000.0000 Death=10000.0000 Harmless=0.0000 CNC_Flamethrower=1.0000 CNC_Chem=1.0000 [Scale_ShieldVehicleLight] None=1.0000 Steel=0.5000 Steel_NoBuilding=0.5000 Shrapnel=0.0500 Explosive=1.0000 Explosive_NoBuilding=1.0000 Shell=1.0000 Shell_NoBuilding=1.0000 Flamethrower=0.5000 TiberiumRaw=0.0000 TiberiumBullet=0.5000 TiberiumShrapnel=0.4000 C4=2.0000 Laser=1.0000 Laser_NoBuilding=1.0000 Repair=1.0000 IonCannon=1.0000 Nuke=1.0000 Fire=1.0000 Chem=0.1000 Electric=1.0000 Visceroid=1.0000 Earth=1.0000 RegenHealth=1.0000 BlamoKiller=10000.0000 Death=10000.0000 Harmless=0.0000 CNC_Flamethrower=0.5000 CNC_Chem=0.5000 [Scale_ShieldVehicleMedium] None=1.0000 Steel=0.5000 Steel_NoBuilding=0.5000 Shrapnel=0.0500 Explosive=1.0000 Explosive_NoBuilding=1.0000 Shell=1.0000 Shell_NoBuilding=1.0000 Flamethrower=0.5000 TiberiumRaw=0.0000 TiberiumBullet=0.5000 TiberiumShrapnel=0.4000 C4=2.0000 Laser=1.0000 Laser_NoBuilding=1.0000 Repair=1.0000 IonCannon=1.0000 Nuke=1.0000 Fire=1.0000 Chem=0.1000 Electric=1.0000 Visceroid=1.0000 Earth=1.0000 RegenHealth=1.0000 BlamoKiller=10000.0000 Death=10000.0000 Harmless=0.0000 CNC_Flamethrower=0.5000 CNC_Chem=0.5000 [Scale_ShieldVehicleHeavy] None=1.0000 Steel=0.5000 Steel_NoBuilding=0.5000 Shrapnel=0.0500 Explosive=1.0000 Explosive_NoBuilding=1.0000 Shell=1.0000 Shell_NoBuilding=1.0000 Flamethrower=0.5000 TiberiumRaw=0.0000 TiberiumBullet=0.5000 TiberiumShrapnel=0.4000 C4=2.0000 Laser=1.0000 Laser_NoBuilding=1.0000 Repair=1.0000 IonCannon=1.0000 Nuke=1.0000 Fire=1.0000 Chem=0.1000 Electric=1.0000 Visceroid=1.0000 Earth=1.0000 RegenHealth=1.0000 BlamoKiller=10000.0000 Death=10000.0000 Harmless=0.0000 CNC_Flamethrower=0.5000 CNC_Chem=0.5000 [Scale_ShieldStructureLight] None=1.0000 Steel=0.0100 Steel_NoBuilding=0.0000 Shrapnel=0.0050 Explosive=0.1000 Explosive_NoBuilding=0.0000 Shell=1.0000 Shell_NoBuilding=0.0000 Flamethrower=0.1000 TiberiumRaw=0.0000 TiberiumBullet=0.0100 TiberiumShrapnel=0.0500 C4=0.1000 Laser=0.1000 Laser_NoBuilding=0.0000 Repair=1.0000 IonCannon=0.0500 Nuke=1.0000 Fire=1.0000 Chem=0.0100 Electric=1.0000 Visceroid=1.0000 Earth=1.0000 RegenHealth=1.0000 BlamoKiller=10000.0000 Death=10000.0000 Harmless=0.0000 CNC_Flamethrower=0.1000 CNC_Chem=0.0100 [Scale_ShieldStructureMedium] None=1.0000 Steel=0.0100 Steel_NoBuilding=0.0000 Shrapnel=0.0050 Explosive=0.1000 Explosive_NoBuilding=0.0000 Shell=1.0000 Shell_NoBuilding=0.0000 Flamethrower=0.1000 TiberiumRaw=0.0000 TiberiumBullet=0.0100 TiberiumShrapnel=0.0500 C4=0.1000 Laser=0.1000 Laser_NoBuilding=0.0000 Repair=1.0000 IonCannon=0.0500 Nuke=1.0000 Fire=1.0000 Chem=0.0100 Electric=1.0000 Visceroid=1.0000 Earth=1.0000 RegenHealth=1.0000 BlamoKiller=10000.0000 Death=10000.0000 Harmless=0.0000 CNC_Flamethrower=0.1000 CNC_Chem=0.0100 [Scale_ShieldStructureHeavy] None=1.0000 Steel=0.0100 Steel_NoBuilding=0.0000 Shrapnel=0.0050 Explosive=0.1000 Explosive_NoBuilding=0.0000 Shell=1.0000 Shell_NoBuilding=0.0000 Flamethrower=0.1000 TiberiumRaw=0.0000 TiberiumBullet=0.0100 TiberiumShrapnel=0.0500 C4=0.1000 Laser=0.1000 Laser_NoBuilding=0.0000 Repair=1.0000 IonCannon=0.0500 Nuke=1.0000 Fire=1.0000 Chem=0.0100 Electric=1.0000 Visceroid=1.0000 Earth=1.0000 RegenHealth=1.0000 BlamoKiller=10000.0000 Death=10000.0000 Harmless=0.0000 CNC_Flamethrower=0.1000 CNC_Chem=0.0100 [Scale_SkinC4] None=1.0000 Steel=0.0000 Steel_NoBuilding=0.0000 Shrapnel=0.0000 Explosive=0.0000 Explosive_NoBuilding=0.0000 Shell=0.0000 Shell_NoBuilding=0.0000 Flamethrower=0.0000 TiberiumRaw=0.0000 TiberiumBullet=0.0000 TiberiumShrapnel=0.0000 C4=0.0000 Laser=0.0000 Laser_NoBuilding=0.0000 Repair=-1.0000 IonCannon=0.0000 Nuke=1.0000 Fire=0.0000 Chem=0.0000 Electric=0.0000 Visceroid=0.0000 Earth=0.0000 RegenHealth=1.0000 BlamoKiller=10000.0000 Death=10000.0000 Harmless=0.0000 CNC_Flamethrower=0.0000 CNC_Chem=0.0000 [Scale_CNCVehicleSkin] None=1.0000 Steel=0.2000 Steel_NoBuilding=0.2000 Shrapnel=0.1000 Explosive=0.4000 Explosive_NoBuilding=0.4000 Shell=1.0000 Shell_NoBuilding=1.0000 Flamethrower=0.4000 TiberiumRaw=0.0000 TiberiumBullet=0.6000 TiberiumShrapnel=0.2500 C4=2.0000 Laser=0.4000 Laser_NoBuilding=1.0000 Repair=1.0000 IonCannon=0.4000 Nuke=1.0000 Fire=1.0000 Chem=0.1000 Electric=1.0000 Visceroid=1.0000 Earth=1.0000 RegenHealth=1.0000 BlamoKiller=10000.0000 Death=10000.0000 Harmless=0.0000 CNC_Flamethrower=0.4000 CNC_Chem=0.6000 [Scale_CNCVehicleLight] None=1.0000 Steel=0.2000 Steel_NoBuilding=0.5000 Shrapnel=0.3000 Explosive=0.3000 Explosive_NoBuilding=0.3000 Shell=0.5000 Shell_NoBuilding=0.5000 Flamethrower=0.3500 TiberiumRaw=0.0000 TiberiumBullet=0.6000 TiberiumShrapnel=0.2000 C4=2.0000 Laser=0.4000 Laser_NoBuilding=1.0000 Repair=1.0000 IonCannon=0.4000 Nuke=0.5000 Fire=1.0000 Chem=0.0500 Electric=1.0000 Visceroid=0.5000 Earth=0.5000 RegenHealth=1.0000 BlamoKiller=10000.0000 Death=10000.0000 Harmless=0.0000 CNC_Flamethrower=0.3500 CNC_Chem=0.6000 [Scale_CNCVehicleMedium] None=1.0000 Steel=0.2000 Steel_NoBuilding=0.2000 Shrapnel=0.1000 Explosive=0.3000 Explosive_NoBuilding=0.3000 Shell=0.5000 Shell_NoBuilding=0.5000 Flamethrower=0.3500 TiberiumRaw=0.0000 TiberiumBullet=0.6000 TiberiumShrapnel=0.2000 C4=2.0000 Laser=0.4000 Laser_NoBuilding=1.0000 Repair=1.0000 IonCannon=0.4000 Nuke=0.5000 Fire=1.0000 Chem=0.0500 Electric=1.0000 Visceroid=0.5000 Earth=0.5000 RegenHealth=1.0000 BlamoKiller=10000.0000 Death=10000.0000 Harmless=0.0000 CNC_Flamethrower=0.3500 CNC_Chem=0.6000 [Scale_CNCVehicleHeavy] None=1.0000 Steel=0.1500 Steel_NoBuilding=0.1500 Shrapnel=0.0250 Explosive=0.3000 Explosive_NoBuilding=0.3000 Shell=0.5000 Shell_NoBuilding=0.5000 Flamethrower=0.1750 TiberiumRaw=0.0000 TiberiumBullet=0.3000 TiberiumShrapnel=0.1000 C4=2.0000 Laser=0.4000 Laser_NoBuilding=1.0000 Repair=1.0000 IonCannon=0.4000 Nuke=0.5000 Fire=1.0000 Chem=0.0500 Electric=1.0000 Visceroid=0.5000 Earth=0.5000 RegenHealth=1.0000 BlamoKiller=10000.0000 Death=10000.0000 Harmless=0.0000 CNC_Flamethrower=0.1750 CNC_Chem=0.3000 [Scale_CNCMCTSkin] None=1.0000 Steel=0.0100 Steel_NoBuilding=0.1000 Shrapnel=0.0100 Explosive=0.1500 Explosive_NoBuilding=0.1500 Shell=0.2500 Shell_NoBuilding=0.2500 Flamethrower=0.0500 TiberiumRaw=0.0000 TiberiumBullet=0.1000 TiberiumShrapnel=0.0500 C4=1.0000 Laser=0.0750 Laser_NoBuilding=1.0000 Repair=0.5000 IonCannon=0.1000 Nuke=1.0000 Fire=0.3500 Chem=1.0000 Electric=0.3500 Visceroid=1.0000 Earth=1.0000 RegenHealth=1.0000 BlamoKiller=10000.0000 Death=10000.0000 Harmless=0.0000 CNC_Flamethrower=0.0500 CNC_Chem=0.1000 [Scale_CNCStructureLight] None=1.0000 Steel=0.0050 Steel_NoBuilding=0.0000 Shrapnel=0.0010 Explosive=0.0750 Explosive_NoBuilding=0.0000 Shell=0.1000 Shell_NoBuilding=0.1000 Flamethrower=0.0250 TiberiumRaw=0.0000 TiberiumBullet=0.0500 TiberiumShrapnel=0.0400 C4=0.1000 Laser=0.0500 Laser_NoBuilding=0.0000 Repair=0.2500 IonCannon=0.0500 Nuke=1.0000 Fire=0.3500 Chem=0.0100 Electric=0.3500 Visceroid=1.0000 Earth=1.0000 RegenHealth=1.0000 BlamoKiller=10000.0000 Death=10000.0000 Harmless=0.0000 CNC_Flamethrower=0.0250 CNC_Chem=0.0500 [Scale_CNCStructureMedium] None=1.0000 Steel=0.0050 Steel_NoBuilding=0.0000 Shrapnel=0.0010 Explosive=0.0750 Explosive_NoBuilding=0.0000 Shell=0.1000 Shell_NoBuilding=0.1000 Flamethrower=0.0250 TiberiumRaw=0.0000 TiberiumBullet=0.0500 TiberiumShrapnel=0.0400 C4=0.1000 Laser=0.0500 Laser_NoBuilding=0.0000 Repair=0.2500 IonCannon=0.0500 Nuke=1.0000 Fire=0.3500 Chem=0.0100 Electric=0.3500 Visceroid=1.0000 Earth=1.0000 RegenHealth=1.0000 BlamoKiller=10000.0000 Death=10000.0000 Harmless=0.0000 CNC_Flamethrower=0.0250 CNC_Chem=0.0500 [Scale_CNCStructureHeavy] None=1.0000 Steel=0.0050 Steel_NoBuilding=0.0000 Shrapnel=0.0010 Explosive=0.0750 Explosive_NoBuilding=0.0000 Shell=0.1000 Shell_NoBuilding=0.1000 Flamethrower=0.0250 TiberiumRaw=0.0000 TiberiumBullet=0.0500 TiberiumShrapnel=0.0400 C4=0.1000 Laser=0.0500 Laser_NoBuilding=0.0000 Repair=0.2500 IonCannon=0.0500 Nuke=1.0000 Fire=0.3500 Chem=0.0100 Electric=0.3500 Visceroid=1.0000 Earth=1.0000 RegenHealth=1.0000 BlamoKiller=10000.0000 Death=10000.0000 Harmless=0.0000 CNC_Flamethrower=0.0250 CNC_Chem=0.0500 ; This shows the shield absorbency for each armor warhead pair ; For each ArmorType, list the non-zero normalized percentage of damage ; that will go the the shield. The remainder goes to the skin health [Shield_None] None=1.00 Steel=1.00 Steel_NoBuilding=1.00 Shrapnel=1.00 Explosive=1.00 Explosive_NoBuilding=1.00 Shell=1.00 Shell_NoBuilding=1.00 Flamethrower=1.00 TiberiumRaw=1.00 TiberiumBullet=1.00 TiberiumShrapnel=1.00 C4=1.00 Laser=1.00 Laser_NoBuilding=1.00 Repair=1.00 IonCannon=1.00 Nuke=1.00 Fire=1.00 Chem=1.00 Electric=1.00 Visceroid=1.00 Earth=1.00 RegenHealth=0.00 BlamoKiller=0.00 Death=1.00 Harmless=0.00 CNC_Flamethrower=1.00 CNC_Chem=1.00 [Shield_Blamo] None=1.00 Steel=1.00 Steel_NoBuilding=1.00 Shrapnel=1.00 Explosive=1.00 Explosive_NoBuilding=1.00 Shell=1.00 Shell_NoBuilding=1.00 Flamethrower=1.00 TiberiumRaw=1.00 TiberiumBullet=1.00 TiberiumShrapnel=1.00 C4=1.00 Laser=1.00 Laser_NoBuilding=1.00 Repair=1.00 IonCannon=1.00 Nuke=1.00 Fire=1.00 Chem=1.00 Electric=1.00 Visceroid=1.00 Earth=1.00 RegenHealth=0.00 BlamoKiller=0.00 Death=1.00 Harmless=0.00 CNC_Flamethrower=1.00 CNC_Chem=1.00 [Shield_SkinFlesh] None=1.00 Steel=1.00 Steel_NoBuilding=1.00 Shrapnel=1.00 Explosive=1.00 Explosive_NoBuilding=1.00 Shell=1.00 Shell_NoBuilding=1.00 Flamethrower=1.00 TiberiumRaw=1.00 TiberiumBullet=1.00 TiberiumShrapnel=1.00 C4=1.00 Laser=1.00 Laser_NoBuilding=1.00 Repair=0.50 IonCannon=1.00 Nuke=1.00 Fire=1.00 Chem=1.00 Electric=1.00 Visceroid=1.00 Earth=0.00 RegenHealth=0.00 BlamoKiller=0.00 Death=1.00 Harmless=0.00 CNC_Flamethrower=1.00 CNC_Chem=1.00 [Shield_SkinFlameThrower] None=1.00 Steel=1.00 Steel_NoBuilding=1.00 Shrapnel=1.00 Explosive=1.00 Explosive_NoBuilding=1.00 Shell=1.00 Shell_NoBuilding=1.00 Flamethrower=1.00 TiberiumRaw=1.00 TiberiumBullet=1.00 TiberiumShrapnel=1.00 C4=1.00 Laser=1.00 Laser_NoBuilding=1.00 Repair=0.50 IonCannon=1.00 Nuke=1.00 Fire=1.00 Chem=1.00 Electric=1.00 Visceroid=1.00 Earth=0.00 RegenHealth=0.00 BlamoKiller=0.00 Death=1.00 Harmless=0.00 CNC_Flamethrower=1.00 CNC_Chem=1.00 [Shield_SkinChemWarrior] None=1.00 Steel=1.00 Steel_NoBuilding=1.00 Shrapnel=1.00 Explosive=1.00 Explosive_NoBuilding=1.00 Shell=1.00 Shell_NoBuilding=1.00 Flamethrower=1.00 TiberiumRaw=1.00 TiberiumBullet=1.00 TiberiumShrapnel=1.00 C4=1.00 Laser=1.00 Laser_NoBuilding=1.00 Repair=0.50 IonCannon=1.00 Nuke=1.00 Fire=1.00 Chem=1.00 Electric=1.00 Visceroid=1.00 Earth=0.00 RegenHealth=0.00 BlamoKiller=0.00 Death=1.00 Harmless=0.00 CNC_Flamethrower=1.00 CNC_Chem=1.00 [Shield_SkinMutant] None=1.00 Steel=1.00 Steel_NoBuilding=1.00 Shrapnel=1.00 Explosive=1.00 Explosive_NoBuilding=1.00 Shell=1.00 Shell_NoBuilding=1.00 Flamethrower=1.00 TiberiumRaw=1.00 TiberiumBullet=1.00 TiberiumShrapnel=1.00 C4=1.00 Laser=1.00 Laser_NoBuilding=1.00 Repair=0.50 IonCannon=1.00 Nuke=1.00 Fire=1.00 Chem=1.00 Electric=1.00 Visceroid=1.00 Earth=0.00 RegenHealth=0.00 BlamoKiller=0.00 Death=1.00 Harmless=0.00 CNC_Flamethrower=1.00 CNC_Chem=1.00 [Shield_SkinVehicleLight] None=1.00 Steel=1.00 Steel_NoBuilding=1.00 Shrapnel=1.00 Explosive=1.00 Explosive_NoBuilding=1.00 Shell=1.00 Shell_NoBuilding=1.00 Flamethrower=1.00 TiberiumRaw=1.00 TiberiumBullet=1.00 TiberiumShrapnel=1.00 C4=1.00 Laser=1.00 Laser_NoBuilding=1.00 Repair=0.50 IonCannon=1.00 Nuke=1.00 Fire=1.00 Chem=1.00 Electric=1.00 Visceroid=1.00 Earth=0.00 RegenHealth=0.00 BlamoKiller=0.00 Death=1.00 Harmless=0.00 CNC_Flamethrower=1.00 CNC_Chem=1.00 [Shield_SkinVehicleMedium] None=1.00 Steel=1.00 Steel_NoBuilding=1.00 Shrapnel=1.00 Explosive=1.00 Explosive_NoBuilding=1.00 Shell=1.00 Shell_NoBuilding=1.00 Flamethrower=1.00 TiberiumRaw=1.00 TiberiumBullet=1.00 TiberiumShrapnel=1.00 C4=1.00 Laser=1.00 Laser_NoBuilding=1.00 Repair=0.50 IonCannon=1.00 Nuke=1.00 Fire=1.00 Chem=1.00 Electric=1.00 Visceroid=1.00 Earth=0.00 RegenHealth=0.00 BlamoKiller=0.00 Death=1.00 Harmless=0.00 CNC_Flamethrower=1.00 CNC_Chem=1.00 [Shield_SkinVehicleHeavy] None=1.00 Steel=1.00 Steel_NoBuilding=1.00 Shrapnel=1.00 Explosive=1.00 Explosive_NoBuilding=1.00 Shell=1.00 Shell_NoBuilding=1.00 Flamethrower=1.00 TiberiumRaw=1.00 TiberiumBullet=1.00 TiberiumShrapnel=1.00 C4=1.00 Laser=1.00 Laser_NoBuilding=1.00 Repair=0.50 IonCannon=1.00 Nuke=1.00 Fire=1.00 Chem=1.00 Electric=1.00 Visceroid=1.00 Earth=0.00 RegenHealth=0.00 BlamoKiller=0.00 Death=1.00 Harmless=0.00 CNC_Flamethrower=1.00 CNC_Chem=1.00 [Shield_SkinStructureLight] None=1.00 Steel=1.00 Steel_NoBuilding=1.00 Shrapnel=1.00 Explosive=1.00 Explosive_NoBuilding=1.00 Shell=1.00 Shell_NoBuilding=1.00 Flamethrower=1.00 TiberiumRaw=1.00 TiberiumBullet=1.00 TiberiumShrapnel=1.00 C4=1.00 Laser=1.00 Laser_NoBuilding=1.00 Repair=0.50 IonCannon=1.00 Nuke=1.00 Fire=1.00 Chem=1.00 Electric=1.00 Visceroid=1.00 Earth=0.00 RegenHealth=0.00 BlamoKiller=0.00 Death=1.00 Harmless=0.00 CNC_Flamethrower=1.00 CNC_Chem=1.00 [Shield_SkinStructureMedium] None=1.00 Steel=1.00 Steel_NoBuilding=1.00 Shrapnel=1.00 Explosive=1.00 Explosive_NoBuilding=1.00 Shell=1.00 Shell_NoBuilding=1.00 Flamethrower=1.00 TiberiumRaw=1.00 TiberiumBullet=1.00 TiberiumShrapnel=1.00 C4=1.00 Laser=1.00 Laser_NoBuilding=1.00 Repair=0.50 IonCannon=1.00 Nuke=1.00 Fire=1.00 Chem=1.00 Electric=1.00 Visceroid=1.00 Earth=0.00 RegenHealth=0.00 BlamoKiller=0.00 Death=1.00 Harmless=0.00 CNC_Flamethrower=1.00 CNC_Chem=1.00 [Shield_SkinStructureHeavy] None=1.00 Steel=1.00 Steel_NoBuilding=1.00 Shrapnel=1.00 Explosive=1.00 Explosive_NoBuilding=1.00 Shell=1.00 Shell_NoBuilding=1.00 Flamethrower=1.00 TiberiumRaw=1.00 TiberiumBullet=1.00 TiberiumShrapnel=1.00 C4=1.00 Laser=1.00 Laser_NoBuilding=1.00 Repair=0.50 IonCannon=1.00 Nuke=1.00 Fire=1.00 Chem=1.00 Electric=1.00 Visceroid=1.00 Earth=0.00 RegenHealth=0.00 BlamoKiller=0.00 Death=1.00 Harmless=0.00 CNC_Flamethrower=1.00 CNC_Chem=1.00 [Shield_SkinMCT] None=1.00 Steel=1.00 Steel_NoBuilding=1.00 Shrapnel=1.00 Explosive=1.00 Explosive_NoBuilding=1.00 Shell=1.00 Shell_NoBuilding=1.00 Flamethrower=1.00 TiberiumRaw=1.00 TiberiumBullet=1.00 TiberiumShrapnel=1.00 C4=1.00 Laser=1.00 Laser_NoBuilding=1.00 Repair=0.50 IonCannon=1.00 Nuke=1.00 Fire=1.00 Chem=1.00 Electric=1.00 Visceroid=1.00 Earth=0.00 RegenHealth=0.00 BlamoKiller=0.00 Death=1.00 Harmless=0.00 CNC_Flamethrower=1.00 CNC_Chem=1.00 [Shield_ShieldFlameThrower] None=1.00 Steel=1.00 Steel_NoBuilding=1.00 Shrapnel=1.00 Explosive=1.00 Explosive_NoBuilding=1.00 Shell=1.00 Shell_NoBuilding=1.00 Flamethrower=1.00 TiberiumRaw=1.00 TiberiumBullet=1.00 TiberiumShrapnel=1.00 C4=1.00 Laser=1.00 Laser_NoBuilding=1.00 Repair=0.50 IonCannon=1.00 Nuke=1.00 Fire=1.00 Chem=1.00 Electric=1.00 Visceroid=1.00 Earth=0.00 RegenHealth=0.00 BlamoKiller=0.00 Death=1.00 Harmless=0.00 CNC_Flamethrower=1.00 CNC_Chem=1.00 [Shield_ShieldChemWarrior] None=1.00 Steel=1.00 Steel_NoBuilding=1.00 Shrapnel=1.00 Explosive=1.00 Explosive_NoBuilding=1.00 Shell=1.00 Shell_NoBuilding=1.00 Flamethrower=1.00 TiberiumRaw=1.00 TiberiumBullet=1.00 TiberiumShrapnel=1.00 C4=1.00 Laser=1.00 Laser_NoBuilding=1.00 Repair=0.50 IonCannon=1.00 Nuke=1.00 Fire=1.00 Chem=1.00 Electric=1.00 Visceroid=1.00 Earth=0.00 RegenHealth=0.00 BlamoKiller=0.00 Death=1.00 Harmless=0.00 CNC_Flamethrower=1.00 CNC_Chem=1.00 [Shield_ShieldCombatArmor] None=1.00 Steel=1.00 Steel_NoBuilding=1.00 Shrapnel=1.00 Explosive=1.00 Explosive_NoBuilding=1.00 Shell=1.00 Shell_NoBuilding=1.00 Flamethrower=1.00 TiberiumRaw=1.00 TiberiumBullet=1.00 TiberiumShrapnel=1.00 C4=1.00 Laser=1.00 Laser_NoBuilding=1.00 Repair=0.50 IonCannon=1.00 Nuke=1.00 Fire=1.00 Chem=1.00 Electric=1.00 Visceroid=1.00 Earth=0.00 RegenHealth=0.00 BlamoKiller=0.00 Death=1.00 Harmless=0.00 CNC_Flamethrower=1.00 CNC_Chem=1.00 [Shield_ShieldEnviro] None=1.00 Steel=1.00 Steel_NoBuilding=1.00 Shrapnel=1.00 Explosive=1.00 Explosive_NoBuilding=1.00 Shell=1.00 Shell_NoBuilding=1.00 Flamethrower=1.00 TiberiumRaw=1.00 TiberiumBullet=1.00 TiberiumShrapnel=1.00 C4=1.00 Laser=1.00 Laser_NoBuilding=1.00 Repair=0.50 IonCannon=1.00 Nuke=1.00 Fire=1.00 Chem=1.00 Electric=1.00 Visceroid=1.00 Earth=0.00 RegenHealth=0.00 BlamoKiller=0.00 Death=1.00 Harmless=0.00 CNC_Flamethrower=1.00 CNC_Chem=1.00 [Shield_ShieldKevlar] None=1.00 Steel=1.00 Steel_NoBuilding=1.00 Shrapnel=1.00 Explosive=1.00 Explosive_NoBuilding=1.00 Shell=1.00 Shell_NoBuilding=1.00 Flamethrower=1.00 TiberiumRaw=1.00 TiberiumBullet=1.00 TiberiumShrapnel=1.00 C4=1.00 Laser=1.00 Laser_NoBuilding=1.00 Repair=0.50 IonCannon=1.00 Nuke=1.00 Fire=1.00 Chem=1.00 Electric=1.00 Visceroid=1.00 Earth=0.00 RegenHealth=0.00 BlamoKiller=0.00 Death=1.00 Harmless=0.00 CNC_Flamethrower=1.00 CNC_Chem=1.00 [Shield_ShieldSpectra] None=1.00 Steel=1.00 Steel_NoBuilding=1.00 Shrapnel=1.00 Explosive=1.00 Explosive_NoBuilding=1.00 Shell=1.00 Shell_NoBuilding=1.00 Flamethrower=1.00 TiberiumRaw=1.00 TiberiumBullet=1.00 TiberiumShrapnel=1.00 C4=1.00 Laser=1.00 Laser_NoBuilding=1.00 Repair=0.50 IonCannon=1.00 Nuke=1.00 Fire=1.00 Chem=1.00 Electric=1.00 Visceroid=1.00 Earth=0.00 RegenHealth=0.00 BlamoKiller=0.00 Death=1.00 Harmless=0.00 CNC_Flamethrower=1.00 CNC_Chem=1.00 [Shield_ShieldVehicleLight] None=1.00 Steel=1.00 Steel_NoBuilding=1.00 Shrapnel=1.00 Explosive=1.00 Explosive_NoBuilding=1.00 Shell=1.00 Shell_NoBuilding=1.00 Flamethrower=1.00 TiberiumRaw=1.00 TiberiumBullet=1.00 TiberiumShrapnel=1.00 C4=1.00 Laser=1.00 Laser_NoBuilding=1.00 Repair=0.50 IonCannon=1.00 Nuke=1.00 Fire=1.00 Chem=1.00 Electric=1.00 Visceroid=1.00 Earth=0.00 RegenHealth=0.00 BlamoKiller=0.00 Death=1.00 Harmless=0.00 CNC_Flamethrower=1.00 CNC_Chem=1.00 [Shield_ShieldVehicleMedium] None=1.00 Steel=1.00 Steel_NoBuilding=1.00 Shrapnel=1.00 Explosive=1.00 Explosive_NoBuilding=1.00 Shell=1.00 Shell_NoBuilding=1.00 Flamethrower=1.00 TiberiumRaw=1.00 TiberiumBullet=1.00 TiberiumShrapnel=1.00 C4=1.00 Laser=1.00 Laser_NoBuilding=1.00 Repair=0.50 IonCannon=1.00 Nuke=1.00 Fire=1.00 Chem=1.00 Electric=1.00 Visceroid=1.00 Earth=0.00 RegenHealth=0.00 BlamoKiller=0.00 Death=1.00 Harmless=0.00 CNC_Flamethrower=1.00 CNC_Chem=1.00 [Shield_ShieldVehicleHeavy] None=1.00 Steel=1.00 Steel_NoBuilding=1.00 Shrapnel=1.00 Explosive=1.00 Explosive_NoBuilding=1.00 Shell=1.00 Shell_NoBuilding=1.00 Flamethrower=1.00 TiberiumRaw=1.00 TiberiumBullet=1.00 TiberiumShrapnel=1.00 C4=1.00 Laser=1.00 Laser_NoBuilding=1.00 Repair=0.50 IonCannon=1.00 Nuke=1.00 Fire=1.00 Chem=1.00 Electric=1.00 Visceroid=1.00 Earth=0.00 RegenHealth=0.00 BlamoKiller=0.00 Death=1.00 Harmless=0.00 CNC_Flamethrower=1.00 CNC_Chem=1.00 [Shield_ShieldStructureLight] None=1.00 Steel=1.00 Steel_NoBuilding=1.00 Shrapnel=1.00 Explosive=1.00 Explosive_NoBuilding=1.00 Shell=1.00 Shell_NoBuilding=1.00 Flamethrower=1.00 TiberiumRaw=1.00 TiberiumBullet=1.00 TiberiumShrapnel=1.00 C4=0.00 Laser=1.00 Laser_NoBuilding=1.00 Repair=0.50 IonCannon=1.00 Nuke=1.00 Fire=1.00 Chem=1.00 Electric=1.00 Visceroid=1.00 Earth=0.00 RegenHealth=0.00 BlamoKiller=0.00 Death=1.00 Harmless=0.00 CNC_Flamethrower=1.00 CNC_Chem=1.00 [Shield_ShieldStructureMedium] None=1.00 Steel=1.00 Steel_NoBuilding=1.00 Shrapnel=1.00 Explosive=1.00 Explosive_NoBuilding=1.00 Shell=1.00 Shell_NoBuilding=1.00 Flamethrower=1.00 TiberiumRaw=1.00 TiberiumBullet=1.00 TiberiumShrapnel=1.00 C4=0.00 Laser=1.00 Laser_NoBuilding=1.00 Repair=0.50 IonCannon=1.00 Nuke=1.00 Fire=1.00 Chem=1.00 Electric=1.00 Visceroid=1.00 Earth=0.00 RegenHealth=0.00 BlamoKiller=0.00 Death=1.00 Harmless=0.00 CNC_Flamethrower=1.00 CNC_Chem=1.00 [Shield_ShieldStructureHeavy] None=1.00 Steel=1.00 Steel_NoBuilding=1.00 Shrapnel=1.00 Explosive=1.00 Explosive_NoBuilding=1.00 Shell=1.00 Shell_NoBuilding=1.00 Flamethrower=1.00 TiberiumRaw=1.00 TiberiumBullet=1.00 TiberiumShrapnel=1.00 C4=0.00 Laser=1.00 Laser_NoBuilding=1.00 Repair=0.50 IonCannon=1.00 Nuke=1.00 Fire=1.00 Chem=1.00 Electric=1.00 Visceroid=1.00 Earth=0.00 RegenHealth=0.00 BlamoKiller=0.00 Death=1.00 Harmless=0.00 CNC_Flamethrower=1.00 CNC_Chem=1.00 [Shield_SkinC4] None=1.00 Steel=1.00 Steel_NoBuilding=1.00 Shrapnel=1.00 Explosive=1.00 Explosive_NoBuilding=1.00 Shell=1.00 Shell_NoBuilding=1.00 Flamethrower=1.00 TiberiumRaw=1.00 TiberiumBullet=1.00 TiberiumShrapnel=1.00 C4=1.00 Laser=1.00 Laser_NoBuilding=1.00 Repair=0.50 IonCannon=1.00 Nuke=1.00 Fire=1.00 Chem=1.00 Electric=1.00 Visceroid=1.00 Earth=0.00 RegenHealth=0.00 BlamoKiller=0.00 Death=1.00 Harmless=0.00 CNC_Flamethrower=1.00 CNC_Chem=1.00 [Shield_CNCVehicleSkin] None=1.00 Steel=1.00 Steel_NoBuilding=1.00 Shrapnel=1.00 Explosive=1.00 Explosive_NoBuilding=1.00 Shell=1.00 Shell_NoBuilding=1.00 Flamethrower=1.00 TiberiumRaw=1.00 TiberiumBullet=1.00 TiberiumShrapnel=1.00 C4=1.00 Laser=1.00 Laser_NoBuilding=1.00 Repair=0.50 IonCannon=1.00 Nuke=1.00 Fire=1.00 Chem=1.00 Electric=1.00 Visceroid=1.00 Earth=0.00 RegenHealth=0.00 BlamoKiller=0.00 Death=1.00 Harmless=0.00 CNC_Flamethrower=1.00 CNC_Chem=1.00 [Shield_CNCVehicleLight] None=1.00 Steel=1.00 Steel_NoBuilding=1.00 Shrapnel=1.00 Explosive=1.00 Explosive_NoBuilding=1.00 Shell=1.00 Shell_NoBuilding=1.00 Flamethrower=1.00 TiberiumRaw=1.00 TiberiumBullet=1.00 TiberiumShrapnel=1.00 C4=1.00 Laser=1.00 Laser_NoBuilding=1.00 Repair=0.50 IonCannon=1.00 Nuke=1.00 Fire=1.00 Chem=1.00 Electric=1.00 Visceroid=1.00 Earth=0.00 RegenHealth=0.00 BlamoKiller=0.00 Death=1.00 Harmless=0.00 CNC_Flamethrower=1.00 CNC_Chem=1.00 [Shield_CNCVehicleMedium] None=1.00 Steel=1.00 Steel_NoBuilding=1.00 Shrapnel=1.00 Explosive=1.00 Explosive_NoBuilding=1.00 Shell=1.00 Shell_NoBuilding=1.00 Flamethrower=1.00 TiberiumRaw=1.00 TiberiumBullet=1.00 TiberiumShrapnel=1.00 C4=1.00 Laser=1.00 Laser_NoBuilding=1.00 Repair=0.50 IonCannon=1.00 Nuke=1.00 Fire=1.00 Chem=1.00 Electric=1.00 Visceroid=1.00 Earth=0.00 RegenHealth=0.00 BlamoKiller=0.00 Death=1.00 Harmless=0.00 CNC_Flamethrower=1.00 CNC_Chem=1.00 [Shield_CNCVehicleHeavy] None=1.00 Steel=1.00 Steel_NoBuilding=1.00 Shrapnel=1.00 Explosive=1.00 Explosive_NoBuilding=1.00 Shell=1.00 Shell_NoBuilding=1.00 Flamethrower=1.00 TiberiumRaw=1.00 TiberiumBullet=1.00 TiberiumShrapnel=1.00 C4=1.00 Laser=1.00 Laser_NoBuilding=1.00 Repair=0.50 IonCannon=1.00 Nuke=1.00 Fire=1.00 Chem=1.00 Electric=1.00 Visceroid=1.00 Earth=0.00 RegenHealth=0.00 BlamoKiller=0.00 Death=1.00 Harmless=0.00 CNC_Flamethrower=1.00 CNC_Chem=1.00 [Shield_CNCMCTSkin] None=1.00 Steel=1.00 Steel_NoBuilding=1.00 Shrapnel=1.00 Explosive=1.00 Explosive_NoBuilding=1.00 Shell=1.00 Shell_NoBuilding=1.00 Flamethrower=1.00 TiberiumRaw=1.00 TiberiumBullet=1.00 TiberiumShrapnel=1.00 C4=1.00 Laser=1.00 Laser_NoBuilding=1.00 Repair=0.50 IonCannon=1.00 Nuke=1.00 Fire=1.00 Chem=1.00 Electric=1.00 Visceroid=1.00 Earth=0.00 RegenHealth=0.00 BlamoKiller=0.00 Death=1.00 Harmless=0.00 CNC_Flamethrower=1.00 CNC_Chem=1.00 [Shield_CNCStructureLight] None=1.00 Steel=1.00 Steel_NoBuilding=1.00 Shrapnel=1.00 Explosive=1.00 Explosive_NoBuilding=1.00 Shell=1.00 Shell_NoBuilding=1.00 Flamethrower=1.00 TiberiumRaw=1.00 TiberiumBullet=1.00 TiberiumShrapnel=1.00 C4=1.00 Laser=1.00 Laser_NoBuilding=1.00 Repair=0.50 IonCannon=1.00 Nuke=1.00 Fire=1.00 Chem=1.00 Electric=1.00 Visceroid=1.00 Earth=0.00 RegenHealth=0.00 BlamoKiller=0.00 Death=1.00 Harmless=0.00 CNC_Flamethrower=1.00 CNC_Chem=1.00 [Shield_CNCStructureMedium] None=1.00 Steel=1.00 Steel_NoBuilding=1.00 Shrapnel=1.00 Explosive=1.00 Explosive_NoBuilding=1.00 Shell=1.00 Shell_NoBuilding=1.00 Flamethrower=1.00 TiberiumRaw=1.00 TiberiumBullet=1.00 TiberiumShrapnel=1.00 C4=1.00 Laser=1.00 Laser_NoBuilding=1.00 Repair=0.50 IonCannon=1.00 Nuke=1.00 Fire=1.00 Chem=1.00 Electric=1.00 Visceroid=1.00 Earth=0.00 RegenHealth=0.00 BlamoKiller=0.00 Death=1.00 Harmless=0.00 CNC_Flamethrower=1.00 CNC_Chem=1.00 [Shield_CNCStructureHeavy] None=1.00 Steel=1.00 Steel_NoBuilding=1.00 Shrapnel=1.00 Explosive=1.00 Explosive_NoBuilding=1.00 Shell=1.00 Shell_NoBuilding=1.00 Flamethrower=1.00 TiberiumRaw=1.00 TiberiumBullet=1.00 TiberiumShrapnel=1.00 C4=1.00 Laser=1.00 Laser_NoBuilding=1.00 Repair=0.50 IonCannon=1.00 Nuke=1.00 Fire=1.00 Chem=1.00 Electric=1.00 Visceroid=1.00 Earth=0.00 RegenHealth=0.00 BlamoKiller=0.00 Death=1.00 Harmless=0.00 CNC_Flamethrower=1.00 CNC_Chem=1.00 ; Special_Damage ; For each warhead that can cause a special damage mode, list it ; Special Damage Types: Fire, Chem, Electric [Special_Damage_Type] Explosive=Fire Explosive_NoBuilding=Fire Flamethrower=Fire TiberiumRaw=Chem TiberiumBullet=Chem TiberiumShrapnel=Chem C4=Fire Laser=Fire Laser_NoBuilding=Fire IonCannon=Electric Nuke=Fire Fire=Fire Chem=Chem Electric=Electric Visceroid=Chem CNC_Flamethrower=CNC_Fire CNC_Chem=CNC_Chem ; For each warhead that can cause a special damage mode, list it's probability ; Special Damage Types: Fire, Chem, Electric [Special_Damage_Probability] Explosive=0.10 Explosive_NoBuilding=0.10 Flamethrower=0.50 TiberiumRaw=0.50 TiberiumBullet=0.10 TiberiumShrapnel=0.25 C4=0.50 Laser=1.00 Laser_NoBuilding=1.00 IonCannon=1.00 Nuke=1.00 Fire=1.00 Chem=1.00 Electric=1.00 Visceroid=1.00 CNC_Flamethrower=1.00 CNC_Chem=1.00 ; Describe each of the Special Damages [Special_Damage_CNC_Fire] Warhead=None Duration=5 Scale=5 ; Explosion=Explosion_Flamethrower [Special_Damage_CNC_Chem] Warhead=None Duration=10 Scale=5 ; Explosion=Explosion_Flamethrower [Special_Damage_Fire] Warhead=None Duration=2 Scale=5 ; Explosion=Explosion_Flamethrower [Special_Damage_Chem] Warhead=None Duration=2 Scale=10 ; Explosion=Explosion_Chemsprayer [Special_Damage_Electric] Warhead=None Duration=2 Scale=5 ; Explosion=Explosion_Crate_Small ; Skins impervious to catching Special Damages ; If an Armor is impervious, but the Skin is not, the target will 'catch' [Impervious_Fire] 0=None 1=Blamo 2=SkinFlameThrower 3=SkinVehicleLight 4=SkinVehicleMedium 5=SkinVehicleHeavy 6=SkinStructureLight 7=SkinStructureMedium 8=SkinStructureHeavy 9=SkinMCT 10=ShieldFlameThrower 11=ShieldVehicleLight 12=ShieldVehicleMedium 13=ShieldVehicleHeavy 14=ShieldStructureLight 15=ShieldStructureMedium 16=ShieldStructureHeavy 17=SkinC4 [Impervious_Chem] 0=None 1=Blamo 2=SkinChemWarrior 3=SkinMutant 4=SkinVehicleLight 5=SkinVehicleMedium 6=SkinVehicleHeavy 7=SkinStructureLight 8=SkinStructureMedium 9=SkinStructureHeavy 10=SkinMCT 11=ShieldChemWarrior 12=ShieldVehicleLight 13=ShieldVehicleMedium 14=ShieldVehicleHeavy 15=ShieldStructureLight 16=ShieldStructureMedium 17=ShieldStructureHeavy 18=SkinC4 [Impervious_Electric] 0=None 1=Blamo 2=SkinVehicleLight 3=SkinVehicleMedium 4=SkinVehicleHeavy 5=SkinStructureLight 6=SkinStructureMedium 7=SkinStructureHeavy 8=SkinMCT 9=ShieldVehicleLight 10=ShieldVehicleMedium 11=ShieldVehicleHeavy 12=ShieldStructureLight 13=ShieldStructureMedium 14=ShieldStructureHeavy 15=SkinC4 ; Visceroid Triggering ; List probability for each warhead [Visceroid_Probability] TiberiumRaw=0.10 TiberiumBullet=0.15 TiberiumShrapnel=0.20 Chem=0.25 Visceroid=1.00
In other news, flamethrowers still suck all around and chem sprayers have too little range to be of any use against any vehicle but the harvester. Neither weapon works against anything with actual weaponry because, y'know, they can shoot you before you get up close. Or qite possibly back away until you can't shoot them anymore. Either way, you're SOL using flamethrowers and chem sprayers against vehicles. Oh, and most pubs don't allow the fnkqrrm stuff.
NukeIt15 wrote on Mon, 04 August 2008 18:53 Oh, and most pubs don't allow the fnkqrrm stuff. except Atomix
NukeIt15 wrote on Mon, 04 August 2008 18:53 Oh, and most pubs don't allow the fnkqrrm stuff. Now it is simply "extras"
It was always just F8 and "extras" ever since the game came out I believe. I don't know who made up the "fnkqrrm" part, because it's always worked without it
Bah on all you yung'uns. Back in my day we used the secret code for all our easter eggs. Sometimes to buy the regular stuff too! There was a code for firing guns, and another for opening doors! It wasn't as fast and easy as your newfangled "eex-tras," but it worked and, dagnabbit, we liked it that way!
I still remember the Doom cheat codes lol...IDKFA - all guns! IDDQD - God mode FTW lolol
{NE}Fobby{GEN} wrote on Mon, 04 August 2008 21:33 I don't know who made up the "fnkqrrm" part, because it's always worked without it I had to enter "Quantifigon" or something similar.
me too but now i know i don't have to
he's still (the chem warrior) a hilarious character to choose when you want fun
[NE Fobby[GEN] wrote on Tue, 05 August 2008 02:33]It was always just F8 and "extras" ever since the game came out I believe. I don't know who made up the "fnkqrrm" part, because it's always worked without it I don't know when extras came around but fnkqrrm has always worked for me. always.
Yeah, I think it was like, pre-1.037 that it was necessary. After that, it was just "Extras". Or maybe it was custom scripts, I dunno.
Cabal8616 wrote on Fri, 08 August 2008 13:40 Yeah, I think it was like, pre-1.037 that it was necessary. After that, it was just "Extras". Or maybe it was custom scripts, I dunno. It was the 1037 patch. I remember reading articles on renegade 'cheat codes' and how they changed between patches. The chem-sprayer does the most damage to MCT's per second on average than any other weapon (except C4 and nukes) does.
Yes, but it is sodding useless for killing things that shoot back. That people use them and run around spraying before they're in range is annoying, too, because it makes it harder for anyone who's with them to get a clean shot. Better to spend your money on a chaingun or save a bit longer and buy a rocket launcher, unless you're on a map like Volcano where a quick Chem rush can actually make a difference.
NukeIt15 wrote on Tue, 05 August 2008 03:15 Bah on all you yung'uns. Back in my day we used the secret code for all our easter eggs. Sometimes to buy the regular stuff too! There was a code for firing guns, and another for opening doors! It wasn't as fast and easy as your newfangled "eex-tras," but it worked and, dagnabbit, we liked it that way! LOL! That's one of the best comments I have seen on this site in months.... although to be fair, it's not that hard to beat all the spam posts around here. Oh, and anyone who would even think about using a shotgunner against a mammoth tank or something must be barmy.