Command and Conquer: Renegade Official Forums - RDF feed
type: channel
description: C&C: Renegade --> Dying since 2003™, resurrected in 2024!
items: The Tiberium Thread
items: Re: The Tiberium Thread

The Tiberium Thread
type: item
description: I bet you've always wondered:"What character on Nod, is best for destroying vehicles? " You've probably never tested it out to see the results . . . Now you don't have to! ! I have individually tested affordable units to the common player to see how strong they were against light and heavy vehicles. Here were my results : KEY: Light vehicles: LV Heavy vehicles: HV Chem Warrior: Perfect against LV. Good against HV Acolyte: Perfect against LV. Good against HV Initiate: Good against LV. Average against HV Templar: Good against LV. Average against HV Flame Thrower: Great against LV. Average against HV Shotgunner: Perfect against LV. Poor against HV Rocket Soldier Officer: Perfect against LV. Great against HV Stealth Black Hand: Good against LV. Good against HV Black Hand Upgraded: Great against LV. Great against HV Black Hand Sniper: Perfect against LV. Useless against HV So there you go. If you're aiming to take out Hummers, MRLS, Buggies or Artys; The Chem Warrior, Acolyte, Flame Thrower, Shotgunner, Rocket Soldier Officer, Black Hand Upgraded, and the Black Hand Sniper are for you! If you're aiming to take out APCs, Stealth Tanks, Flame Tanks, Light Tanks or Medium Tanks; the Chem Warrior, Acolyte, Rocket Soldier Officer, Stealth Black Hand, and Black Hand Upgraded are for you! That's all for today! Peace out . . .
creator: Ludichris1
date: 2008-08-04T18:36:51-00:00

Re: The Tiberium Thread
type: item
description: old
creator: mrãçķz
date: 2008-08-04T18:43:40-00:00

Re: The Tiberium Thread
type: item
description: HOLY SHIT THIS INCREDIBLE WISDOM IS BLOWING MY MIND
creator: u6795
date: 2008-08-04T22:16:27-00:00

Re: The Tiberium Thread
type: item
description: I "did some research", and came up with these exact numbers. armor.ini ; ; ARMOR.INI ; ; This .INI file defines all the armor & warhead types in the game ; New types can be created and defined in this file and tied to ; any unit in the game ; [Warhead_Types] 0=None 1=Steel 2=Steel_NoBuilding 3=Shrapnel 4=Explosive 5=Explosive_NoBuilding 6=Shell 7=Shell_NoBuilding 8=Flamethrower 9=TiberiumRaw 10=TiberiumBullet 11=TiberiumShrapnel 12=C4 13=Laser 14=Laser_NoBuilding 15=Repair 16=IonCannon 17=Nuke 18=Fire 19=Chem 20=Electric 21=Visceroid 22=Earth 23=RegenHealth 24=BlamoKiller 25=Death 26=Harmless 27=CNC_Flamethrower 28=CNC_Chem [Warhead_Save_IDs] None=0 Steel=1 Steel_NoBuilding=2 Shrapnel=3 Explosive=4 Explosive_NoBuilding=5 Shell=6 Shell_NoBuilding=7 Flamethrower=8 TiberiumRaw=9 TiberiumBullet=10 TiberiumShrapnel=11 C4=12 Laser=13 Laser_NoBuilding=14 Repair=15 IonCannon=16 Nuke=17 Fire=18 Chem=19 Electric=20 Visceroid=21 Earth=22 RegenHealth=23 BlamoKiller=24 Death=25 Harmless=26 CNC_Flamethrower=27 CNC_Chem=28 [Armor_Types] 0=None 1=Blamo 2=SkinFlesh 3=SkinFlameThrower 4=SkinChemWarrior 5=SkinMutant 6=SkinVehicleLight 7=SkinVehicleMedium 8=SkinVehicleHeavy 9=SkinStructureLight 10=SkinStructureMedium 11=SkinStructureHeavy 12=SkinMCT 13=ShieldFlameThrower 14=ShieldChemWarrior 15=ShieldKevlar 16=ShieldVehicleLight 17=ShieldVehicleMedium 18=ShieldVehicleHeavy 19=ShieldStructureLight 20=ShieldStructureMedium 21=ShieldStructureHeavy 22=SkinC4 23=CNCVehicleSkin 24=CNCVehicleLight 25=CNCVehicleMedium 26=CNCVehicleHeavy 27=CNCMCTSkin 28=CNCStructureLight 29=CNCStructureMedium 30=CNCStructureHeavy [Soft_Armor] 0=None 1=SkinFlesh 2=SkinFlameThrower 3=SkinChemWarrior 4=SkinMutant 5=ShieldFlameThrower 6=ShieldChemWarrior 7=ShieldKevlar [Armor_Save_IDs] None=0 Blamo=1 SkinFlesh=2 SkinFlameThrower=3 SkinChemWarrior=4 SkinMutant=5 SkinVehicleLight=6 SkinVehicleMedium=7 SkinVehicleHeavy=8 SkinStructureLight=9 SkinStructureMedium=10 SkinStructureHeavy=11 SkinMCT=12 ShieldFlameThrower=1…
creator: StealthEye
date: 2008-08-04T22:19:13-00:00

Re: The Tiberium Thread
type: item
description: WTfffffffffffff Haa_cks!!!!?!?!?}}}}!
creator: trooprm02
date: 2008-08-04T22:40:20-00:00

Re: The Tiberium Thread
type: item
description: In other news, flamethrowers still suck all around and chem sprayers have too little range to be of any use against any vehicle but the harvester. Neither weapon works against anything with actual weaponry because, y'know, they can shoot you before you get up close. Or qite possibly back away until you can't shoot them anymore. Either way, you're SOL using flamethrowers and chem sprayers against vehicles. Oh, and most pubs don't allow the fnkqrrm stuff.
creator: NukeIt15
date: 2008-08-04T23:53:06-00:00

Re: The Tiberium Thread
type: item
description: NukeIt15 wrote on Mon, 04 August 2008 18:53 Oh, and most pubs don't allow the fnkqrrm stuff. except Atomix
creator: JoeBro
date: 2008-08-05T01:07:18-00:00

Re: The Tiberium Thread
type: item
description: NukeIt15 wrote on Mon, 04 August 2008 18:53 Oh, and most pubs don't allow the fnkqrrm stuff. Now it is simply "extras"
creator: Starbuzzz
date: 2008-08-05T01:27:49-00:00

Re: The Tiberium Thread
type: item
description: It was always just F8 and "extras" ever since the game came out I believe. I don't know who made up the "fnkqrrm" part, because it's always worked without it
creator: [NE]Fobby[GEN]
date: 2008-08-05T01:33:30-00:00

Re: The Tiberium Thread
type: item
description: Bah on all you yung'uns. Back in my day we used the secret code for all our easter eggs. Sometimes to buy the regular stuff too! There was a code for firing guns, and another for opening doors! It wasn't as fast and easy as your newfangled "eex-tras," but it worked and, dagnabbit, we liked it that way!
creator: NukeIt15
date: 2008-08-05T02:15:23-00:00

Re: The Tiberium Thread
type: item
description: I still remember the Doom cheat codes lol...IDKFA - all guns! IDDQD - God mode FTW lolol
creator: Starbuzzz
date: 2008-08-05T02:18:54-00:00

Re: The Tiberium Thread
type: item
description: {NE}Fobby{GEN} wrote on Mon, 04 August 2008 21:33 I don't know who made up the "fnkqrrm" part, because it's always worked without it I had to enter "Quantifigon" or something similar.
creator: R315r4z0r
date: 2008-08-05T03:36:26-00:00

Re: The Tiberium Thread
type: item
description: me too but now i know i don't have to
creator: JoeBro
date: 2008-08-05T14:59:47-00:00

Re: The Tiberium Thread
type: item
description: he's still (the chem warrior) a hilarious character to choose when you want fun
creator: Ludichris1
date: 2008-08-07T23:11:21-00:00

Re: The Tiberium Thread
type: item
description: [NE Fobby[GEN] wrote on Tue, 05 August 2008 02:33]It was always just F8 and "extras" ever since the game came out I believe. I don't know who made up the "fnkqrrm" part, because it's always worked without it I don't know when extras came around but fnkqrrm has always worked for me. always.
creator: Ryu
date: 2008-08-08T01:44:15-00:00

Re: The Tiberium Thread
type: item
description: Yeah, I think it was like, pre-1.037 that it was necessary. After that, it was just "Extras". Or maybe it was custom scripts, I dunno.
creator: GEORGE ZIMMER
date: 2008-08-08T03:40:49-00:00

Re: The Tiberium Thread
type: item
description: Cabal8616 wrote on Fri, 08 August 2008 13:40 Yeah, I think it was like, pre-1.037 that it was necessary. After that, it was just "Extras". Or maybe it was custom scripts, I dunno. It was the 1037 patch. I remember reading articles on renegade 'cheat codes' and how they changed between patches. The chem-sprayer does the most damage to MCT's per second on average than any other weapon (except C4 and nukes) does.
creator: Veyrdite
date: 2008-08-09T04:29:27-00:00

Re: The Tiberium Thread
type: item
description: Yes, but it is sodding useless for killing things that shoot back. That people use them and run around spraying before they're in range is annoying, too, because it makes it harder for anyone who's with them to get a clean shot. Better to spend your money on a chaingun or save a bit longer and buy a rocket launcher, unless you're on a map like Volcano where a quick Chem rush can actually make a difference.
creator: NukeIt15
date: 2008-08-09T17:02:16-00:00

Re: The Tiberium Thread
type: item
description: NukeIt15 wrote on Tue, 05 August 2008 03:15 Bah on all you yung'uns. Back in my day we used the secret code for all our easter eggs. Sometimes to buy the regular stuff too! There was a code for firing guns, and another for opening doors! It wasn't as fast and easy as your newfangled "eex-tras," but it worked and, dagnabbit, we liked it that way! LOL! That's one of the best comments I have seen on this site in months.... although to be fair, it's not that hard to beat all the spam posts around here. Oh, and anyone who would even think about using a shotgunner against a mammoth tank or something must be barmy.
creator: danpaul88
date: 2008-08-09T17:37:03-00:00