Command and Conquer: Renegade Official Forums - RDF feed
type: channel
description: C&C: Renegade --> Dying since 2003™, resurrected in 2024!
items: Sbh`s on no-base map and how to get rid of them
items: Re: Sbh`s on no-base map and how to get rid of them

Sbh`s on no-base map and how to get rid of them
type: item
description: on most servers who make you start with 350 credits get a Humm-vee and drive around the base shooting at normal sbh hotspots and then when i have enough credits i go and do a suicidle rush with an engineer but anyway then i get and APC and do exactly the same
creator: topcap
date: 2008-02-12T19:20:24-00:00

Re: Sbh`s on no-base map and how to get rid of them
type: item
description: Uhm.
creator: Herr Surth
date: 2008-02-12T19:33:56-00:00

Re: Sbh`s on no-base map and how to get rid of them
type: item
description: LOL topcap you are cool!
creator: Starbuzz
date: 2008-02-12T20:03:33-00:00

Re: Sbh`s on no-base map and how to get rid of them
type: item
description: That's the most useless tactic, ever. Mere mining Proxy C4s is better than that.
creator: sadukar09
date: 2008-02-12T20:17:40-00:00

Re: Sbh`s on no-base map and how to get rid of them
type: item
description: he told you to stay out... anyway nice tactic... I will try it :/
creator: Jamie or NuneGa
date: 2008-02-12T23:34:02-00:00

Re: Sbh`s on no-base map and how to get rid of them
type: item
creator: Dover
date: 2008-02-13T02:57:18-00:00

Re: Sbh`s on no-base map and how to get rid of them
type: item
description: sadukar that is also a good tactic but the most important place to mine the entrance to the buildings
creator: topcap
date: 2008-02-13T09:35:07-00:00

Re: Sbh`s on no-base map and how to get rid of them
type: item
description: I'll give you an advice: Stop posting in this section.
creator: Herr Surth
date: 2008-02-13T09:35:53-00:00

Re: Sbh`s on no-base map and how to get rid of them
type: item
description: I dont see you posting any good advice
creator: topcap
date: 2008-02-13T12:20:46-00:00

Re: Sbh`s on no-base map and how to get rid of them
type: item
description: Buy a tank and destroy the base.
creator: Herr Surth
date: 2008-02-13T12:46:21-00:00

Re: Sbh`s on no-base map and how to get rid of them
type: item
description: Surth wrote on Wed, 13 February 2008 06:46 Buy a tank and destroy the base. That's actually a better one that yours...Killing their base prevents them from buying SBHs in the first place.
creator: sadukar09
date: 2008-02-13T13:21:32-00:00

Re: Sbh`s on no-base map and how to get rid of them
type: item
description: In the ideal world! Example map walls. Mine tunnel, not in centre but both edges. Mine a thin line at entrance. Buy apc. Watch for mines tripping, then run the sbh over, do this all game if you want. Alternatavly If you have good team and nod is all SBH n00bs, there will be less tank resistance on field. In that case, fill your apc up with enginners and take out the hand.
creator: kannies
date: 2008-02-13T13:53:10-00:00

Re: Sbh`s on no-base map and how to get rid of them
type: item
description: Have i already noticed that you can have every vehicle except for the mammoth before the enemy has even money for a sbh nuke?
creator: Herr Surth
date: 2008-02-13T14:18:24-00:00

Re: Sbh`s on no-base map and how to get rid of them
type: item
description: Before the mammoth is even debatable. It seems like a lot of War factories in levels will be closer to the tib feild than the strip so the gdi harvester will bring back credits before the nod harvester does.
creator: bisen11
date: 2008-02-13T19:37:55-00:00

Re: Sbh`s on no-base map and how to get rid of them
type: item
description: kannies wrote on Wed, 13 February 2008 05:53 In the ideal world! Example map walls. Mine tunnel, not in centre but both edges. Mine a thin line at entrance. Buy apc. Watch for mines tripping, then run the sbh over, do this all game if you want. Alternatavly If you have good team and nod is all SBH n00bs, there will be less tank resistance on field. In that case, fill your apc up with enginners and take out the hand. No. Shut up. You have no fucking idea what you're talking about.
creator: Dover
date: 2008-02-14T00:49:19-00:00

Re: Sbh`s on no-base map and how to get rid of them
type: item
description: It's quite obvious that it also depends what kind of server you're playing on: 14 players vs 50 players will be played differently time limit vs marathon differently ...
creator: Goztow
date: 2008-02-14T07:48:58-00:00

Re: Sbh`s on no-base map and how to get rid of them
type: item
description: No matter what server it is, you never, ever, ever, ever mine the tunnel (Except field), and you never, ever, ever, ever mine the front entrance.
creator: Dover
date: 2008-02-14T08:03:29-00:00

Re: Sbh`s on no-base map and how to get rid of them
type: item
description: Well I have tried most things and this tends to be most effective for keeping sbh out of base, though not the wall jumpers. You could always mine buildings and ramps but u will get the pests hanging around stealing tanks that way. Note the no matter how good or where u mine, the experienced SBH's will ALWAYS find a way in. These tactics are just mitigating that risk
creator: kannies
date: 2008-02-14T09:01:40-00:00

Re: Sbh`s on no-base map and how to get rid of them
type: item
description: topcap wrote on Wed, 13 February 2008 06:20 I dont see you posting any good advice That is because it has already been posted. Anyway I have seen you ingame doing this and I was an SBH and I just walked right past you. You do a horrible job, anyway I love when you use the APC or hummer and you spray bullets around to detect stanks. Then when you hit one you go after them and then they are like "OMG YOU HAVE STEALTH HACKS"
creator: The Executor
date: 2008-02-14T13:36:27-00:00

Re: Sbh`s on no-base map and how to get rid of them
type: item
description: kannies wrote on Thu, 14 February 2008 01:01 Well I have tried most things and this tends to be most effective for keeping sbh out of base, though not the wall jumpers. You could always mine buildings and ramps but u will get the pests hanging around stealing tanks that way. Note the no matter how good or where u mine, the experienced SBH's will ALWAYS find a way in. These tactics are just mitigating that risk Wrong. You mine the doors, and they can't get in. Everyone always talks about SBH nukers, but SBH with C4 are far more lethal, since you don't get a huge server-wide warning. On most maps. I count on SBH getting into the base, so long as they stay out of the buildings. To experienced players, nukes are free points. And if "pests hanging around stealing tanks" are a problem for you, perhaps you should go play Multiplayer Practice, where you don't have to worry about "problems" like that.
creator: Dover
date: 2008-02-14T17:23:30-00:00

Re: Sbh`s on no-base map and how to get rid of them
type: item
description: kannies wrote on Thu, 14 February 2008 03:01 mitigating That is a pretty big word for a 8 year old. Anway that is why you lock you vechs or you use !vkcik
creator: The Executor
date: 2008-02-14T17:32:07-00:00

Re: Sbh`s on no-base map and how to get rid of them
type: item
description: I am not sure why exactly people are being an ass to kannies.
creator: Starbuzz
date: 2008-02-15T00:01:35-00:00

Re: Sbh`s on no-base map and how to get rid of them
type: item
description: Where is the question in this post?
creator: Chimp
date: 2008-02-15T02:52:30-00:00

Re: Sbh`s on no-base map and how to get rid of them
type: item
description: Starbuzz wrote on Thu, 14 February 2008 18:01 I am not sure why exactly people are being an ass to kannies. Probably cuz they think i'm nub cuz I havent got many posts so my opinions are not valid. The question was how to keep the pests out of the base. Mining the doors, yes stops c4's rushes, but the pests will be hanging around attempting to cause trouble (stealing tanks and planting nukes). Mining the entraces and guarding with apc has a chance of preventing c4 rushes. At the end of the day it depends what strategy u wanna use. Dovers opinion is very much valid and my idea is also valid. Neither is right or wrong.
creator: kannies
date: 2008-02-15T09:11:38-00:00

Re: Sbh`s on no-base map and how to get rid of them
type: item
description: Dover wrote on Thu, 14 February 2008 11:23 kannies wrote on Thu, 14 February 2008 01:01 Well I have tried most things and this tends to be most effective for keeping sbh out of base, though not the wall jumpers. You could always mine buildings and ramps but u will get the pests hanging around stealing tanks that way. Note the no matter how good or where u mine, the experienced SBH's will ALWAYS find a way in. These tactics are just mitigating that risk Wrong. You mine the doors, and they can't get in. Everyone always talks about SBH nukers, but SBH with C4 are far more lethal, since you don't get a huge server-wide warning. On most maps. I count on SBH getting into the base, so long as they stay out of the buildings. To experienced players, nukes are free points. And if "pests hanging around stealing tanks" are a problem for you, perhaps you should go play Multiplayer Practice, where you don't have to worry about "problems" like that. Thats incredibly retarded. Lets use Walls for an example. You don't mine the front, right? I'm gonna go get the PP, and they can't do jack shit about it. Why? On the top of the PP, you'll see sand bags, you can walk ever so slightly behind them, place a nuke, jump down, and watch. Its EXTREMELY hard to walk around to get to it, and no more than 2 hotwires can be repairing it at a given time due to where it is. This gives me ample time to fire my lovely laser rifle at them, make them run in a sweat, and oh, my favorite part is, 75% of the people on the team are too stupid to even check there, thus taking off about 20 seconds at the least. So that gives us roughly, 30 seconds? Thats 30 seconds to get a hotwire, run over, find my nuke, then have to deal with my SBH. I'm not even talking a 5 person game here, i'm talking Jelly-Server 48 player game kind of stuff. I do this EVERY. SINGLE. TIME. they don't mine, and it ALWAYS works. I have yet to fail at this. And if you want to say ''Well okay, I'll just mine the ramp leading up to it''. Co…
creator: Chimp
date: 2008-02-15T09:34:26-00:00

Re: Sbh`s on no-base map and how to get rid of them
type: item
description: Lol, okay MWright... MWright967 wrote on Fri, 15 February 2008 01:34 You don't mine the front, right? I'm gonna go get the PP, and they can't do jack shit about it. Why? On the top of the PP, you'll see sand bags, you can walk ever so slightly behind them, place a nuke, jump down, and watch. Its EXTREMELY hard to walk around to get to it, and no more than 2 hotwires can be repairing it at a given time due to where it is. This gives me ample time to fire my lovely laser rifle at them, make them run in a sweat, and oh, my favorite part is, 75% of the people on the team are too stupid to even check there, thus taking off about 20 seconds at the least. So that gives us roughly, 30 seconds? Thats 30 seconds to get a hotwire, run over, find my nuke, then have to deal with my SBH. Since you have access to the roof, I'll assume it's walls_flying. Since it's walls_flying, I'll assume there's at least one orca within 10 seconds of the base (There are usually several). Since there's an orca near the base, nukes are found near-instantly, and SBH can't shoot or they get chaingun rounds through their shiny face. Oh, and that spot your talking about is disarmable from the ground. No need to try to squeeze around on the roof. MWright967 wrote on Fri, 15 February 2008 01:34 I'm not even talking a 5 person game here, i'm talking Jelly-Server 48 player game kind of stuff. I do this EVERY. SINGLE. TIME. they don't mine, and it ALWAYS works. I have yet to fail at this. Either you're lying about never failing (Which, given your record, is more than likely), or you're playing against children with down syndrome. MWright967 wrote on Fri, 15 February 2008 01:34 And if you want to say ''Well okay, I'll just mine the ramp leading up to it''. Cool. Meanwhile, I'll go find another structure that you couldn't mine because you mined that, and do roughly the same thing 30 mines total 8 mines on the barracks (4 per door) 5 on the WF's back door (Front door gets so much traffic, mines are unnessessa…
creator: Dover
date: 2008-02-15T10:55:34-00:00

Re: Sbh`s on no-base map and how to get rid of them
type: item
description: SBH's are often a bless... for GDI!
creator: Goztow
date: 2008-02-15T11:50:33-00:00

Re: Sbh`s on no-base map and how to get rid of them
type: item
description: I sometimes mine the tunnels on walls etc. but you should always have an humm-vee or APC or mobius just scanning. Becuase i have killed about 35 SBH`s altogether just by scanning on no-base defense map
creator: topcap
date: 2008-02-15T15:37:15-00:00

Re: Sbh`s on no-base map and how to get rid of them
type: item
description: Dover wrote on Fri, 15 February 2008 04:55 Lol, okay MWright... MWright967 wrote on Fri, 15 February 2008 01:34 You don't mine the front, right? I'm gonna go get the PP, and they can't do jack shit about it. Why? On the top of the PP, you'll see sand bags, you can walk ever so slightly behind them, place a nuke, jump down, and watch. Its EXTREMELY hard to walk around to get to it, and no more than 2 hotwires can be repairing it at a given time due to where it is. This gives me ample time to fire my lovely laser rifle at them, make them run in a sweat, and oh, my favorite part is, 75% of the people on the team are too stupid to even check there, thus taking off about 20 seconds at the least. So that gives us roughly, 30 seconds? Thats 30 seconds to get a hotwire, run over, find my nuke, then have to deal with my SBH. 1. Since you have access to the roof, I'll assume it's walls_flying. Since it's walls_flying, I'll assume there's at least one orca within 10 seconds of the base (There are usually several). Since there's an orca near the base, nukes are found near-instantly, and SBH can't shoot or they get chaingun rounds through their shiny face. Oh, and that spot your talking about is disarmable from the ground. No need to try to squeeze around on the roof. MWright967 wrote on Fri, 15 February 2008 01:34 I'm not even talking a 5 person game here, i'm talking Jelly-Server 48 player game kind of stuff. I do this EVERY. SINGLE. TIME. they don't mine, and it ALWAYS works. I have yet to fail at this. 2. Either you're lying about never failing (Which, given your record, is more than likely), or you're playing against children with down syndrome. MWright967 wrote on Fri, 15 February 2008 01:34 And if you want to say ''Well okay, I'll just mine the ramp leading up to it''. Cool. Meanwhile, I'll go find another structure that you couldn't mine because you mined that, and do roughly the same thing 30 mines total 8 mines on the barracks (4 per door) 5 on the WF's back door (Fron…
creator: Chimp
date: 2008-02-15T16:38:21-00:00

Re: Sbh`s on no-base map and how to get rid of them
type: item
description: All right. You, sir, are a noob, you dont know a fucking clue about renegade so just dont post in this section. SBHs are useless 99% of the time.
creator: Herr Surth
date: 2008-02-15T16:53:52-00:00

Re: Sbh`s on no-base map and how to get rid of them
type: item
description: Surth wrote on Fri, 15 February 2008 10:53 All right. You, sir, are a noob, you dont know a fucking clue about renegade so just dont post in this section. SBHs are useless 99% of the time. I lol'ed. Angry morons who call others noobs and then don't give a reason are funny to me.
creator: Chimp
date: 2008-02-15T16:56:25-00:00

Re: Sbh`s on no-base map and how to get rid of them
type: item
description: Quote: . No. It isn't repairable from the ground yes it freaking is... at least try it before you make dumb replies
creator: Jamie or NuneGa
date: 2008-02-15T17:24:27-00:00

Re: Sbh`s on no-base map and how to get rid of them
type: item
description: A couple of years ago I used 'My' Method mostly which worked. Dont get me wrong, Dovers phylosophy is good and it works, each has its pros and cons. Its been a while but when I do play on these servers ie; n00bstories I see Dover on sometimes, I ussualy play offesivly and leave mining to others.
creator: kannies
date: 2008-02-15T17:29:37-00:00

Re: Sbh`s on no-base map and how to get rid of them
type: item
description: Surth wrote on Fri, 15 February 2008 10:53 All right. You, sir, are a noob, you dont know a fucking clue about renegade so just dont post in this section. SBHs are useless 99% of the time. NO U. I've won lotsa games thanks to SBH's+Nukes/C4's. They're handy as hell. That was a completely ignorant statement to make, and I'm sure there's many people who'll agree with me that SBH's are incredibly useful. Unless you think you're the friggin predator, you should be able to be of SOME use. Also, the whole SBH-nuke-beacon thing works pretty well, but it's best if there's several SBH's. One nuke CAN be disarmed if it's found quickly. But 2 or more? Chances are very likely that the building's gonna die. If not, MANY people will stop what they're doing and grab a hotwire- Allowing any Nod tanks to move in and attack while they're busy with the SBH's/nukes.
creator: GEORGE ZIMMER
date: 2008-02-15T19:13:58-00:00

Re: Sbh`s on no-base map and how to get rid of them
type: item
description: Cabal, you must understand that Surth is a CW player...and until recently, I did not respect him for that. He has since gained a lot of respect from me lately as I understand what he was saying all along. Heck, I play more like how a CW player would play now even in Public servers...concentrating on heavy vehicles and providing repair support to my team's vehicles: the ultimate goal to kill the enemy base. Why waste time with buying the expensive SBH+Beacon? It works in a loose unchallenging environment like a Public server and therefore, CANNOT be accepted as a solid strategy that can be applied in all situations.
creator: Starbuzz
date: 2008-02-15T19:39:21-00:00

Re: Sbh`s on no-base map and how to get rid of them
type: item
description: tbh, even if you dont have a vehicle or rep vehicles, you can still better buy a raveshaw or a sakura to actually DO SOME DAMAGE, but sbhs just tend to be useless.
creator: Herr Surth
date: 2008-02-15T19:55:39-00:00

Re: Sbh`s on no-base map and how to get rid of them
type: item
description: Surth wrote on Fri, 15 February 2008 13:55 tbh, even if you dont have a vehicle or rep vehicles, you can still better buy a raveshaw or a sakura to actually DO SOME DAMAGE, but sbhs just tend to be useless. Unless you count stealing enemy vehicles...but how many people leave vehicles empty in CW anyway? But one good thing is sneaking up on that annoying MRLS hitting your base if your team mates can't do anything.
creator: sadukar09
date: 2008-02-15T20:18:30-00:00

Re: Sbh`s on no-base map and how to get rid of them
type: item
description: Or, you can just mine up the buildings as per normal, and let the SBH's prance around in the GDI base, being totally useless; instead of taking up a vehicle slot. Hell, it's probably best just to let those SBH's live, because they WILL hang around doing nothing until they die. It's not often that a pack of SBH's do much damage because there is always one goof who screws it up for the rest of them.
creator: nikki6ixx
date: 2008-02-15T20:45:51-00:00

Re: Sbh`s on no-base map and how to get rid of them
type: item
description: I didn't say it's the best tactic for every situation, either. But saying it's 99% useless is false. That's mainly what my point was.
creator: GEORGE ZIMMER
date: 2008-02-15T22:10:43-00:00

Re: Sbh`s on no-base map and how to get rid of them
type: item
description: Im pretty sure it is useless in 99%. I think the only time i ever used a sbh was on islands when we lost airstrip and we quickly needed to regain advantage by destroying one of their buildings. You see, if you wanna win, you need to make the most out of your money, and 99% of the time your 400 are better spent for a technician or for a tank...
creator: Herr Surth
date: 2008-02-15T22:12:55-00:00

Re: Sbh`s on no-base map and how to get rid of them
type: item
description: I play this game FOR SBH. SBH is one of the best characters in the game for god's sake. SBH sniper, SBH c4'er, SBH volter.......SBH's are the entire game next to deadeye's and grenadiers for me. I know multiple people feel the same as well. Saying is 99% useless is just ignant'
creator: Chimp
date: 2008-02-15T23:43:42-00:00

Re: Sbh`s on no-base map and how to get rid of them
type: item
description: MWright967 wrote on Fri, 15 February 2008 08:38 Dover wrote on Fri, 15 February 2008 04:55 Lol, okay MWright... MWright967 wrote on Fri, 15 February 2008 01:34 You don't mine the front, right? I'm gonna go get the PP, and they can't do jack shit about it. Why? On the top of the PP, you'll see sand bags, you can walk ever so slightly behind them, place a nuke, jump down, and watch. Its EXTREMELY hard to walk around to get to it, and no more than 2 hotwires can be repairing it at a given time due to where it is. This gives me ample time to fire my lovely laser rifle at them, make them run in a sweat, and oh, my favorite part is, 75% of the people on the team are too stupid to even check there, thus taking off about 20 seconds at the least. So that gives us roughly, 30 seconds? Thats 30 seconds to get a hotwire, run over, find my nuke, then have to deal with my SBH. 1. Since you have access to the roof, I'll assume it's walls_flying. Since it's walls_flying, I'll assume there's at least one orca within 10 seconds of the base (There are usually several). Since there's an orca near the base, nukes are found near-instantly, and SBH can't shoot or they get chaingun rounds through their shiny face. Oh, and that spot your talking about is disarmable from the ground. No need to try to squeeze around on the roof. 1. No. It isn't repairable from the ground. Secondly, I think you forget something: They don't know where I AM. So the only time in which the orca will be able to shoot me, is when and IF the hotwires even find my nuke, and lets not forget, timed C4 works wonder, especially in such a tight little area as behind that sand bag. And hey, what if they have no WF? What if they have no money and can't buy an orca? Or what if all the useable orcas are on the field and dont make it back in time? Actually, it can be repaired from the ground. (FYI, I put friendly fire on.) Edit: SBH with alternate weapons can only be found in servers with normal weapon drops enabled or SSGM wea…
creator: havoc9826
date: 2008-02-15T23:52:01-00:00

Re: Sbh`s on no-base map and how to get rid of them
type: item
description: Touche' my friend, touche'. However, I wasn't refering to that sandbag, but the one on the right side XP.
creator: Chimp
date: 2008-02-16T00:51:18-00:00

Re: Sbh`s on no-base map and how to get rid of them
type: item
description: MWright967 wrote on Fri, 15 February 2008 18:51 Touche' my friend, touche'. However, I wasn't refering to that sandbag, but the one on the right side XP. Same story still on the right side- You CAN repair it, though I'd have to say it's pretty hard to catch unless you have a nuke beacon advantage skin, or unless the power plant is the only building left. Although, I think that MW was referring to the place behind those sandbags, not in front. It takes a few extra seconds to get to it, and those extra few seconds are fairly crucial to the survival of the nuke. And as for an orca flying around to detect it... You do realize that unless there are no tanks atall in the field trying to attack the GDI base, an orca will more than likely be busy trying to fend off Nod attacks. SBH's are good on their own, but best if used in combination with teamates. Get a few SBH's (Repeat- A FEW. Not the whole fucking team.), sneak into the base, and while that's happening, have your Nod buddies be attacking the GDI base. Many people on the GDI team will be too preoccupied fending off the Nod attack to handle some SBH's. Even if there's a few GDI people scanning the base for that SBH, then congrats- The SBH served a purpose. Why? Well, those few people are busy trying to search for said SBH's to be on the frontlines helping their allies. Really, unless there's the same amount of people on GDI trying to take out the SBH's as their are the SBH's themselves, you'll have some form of advantage. The only time this doesn't work is if the numbers are uneven... Which, in a clanwar, I would doubt would happen very often. I must admit that an SBH's usefulness is lowered quite a bit in an orginized clan war, but it's not "99% useless" as you say. As I said before, even if there are no SBH's, chances are GDI will fear them being in their base, causing them to be uneasy and have atleast a few people scanning the base. That's a few less people not defending. However, the only way you can actually mak…
creator: GEORGE ZIMMER
date: 2008-02-16T14:02:32-00:00

Re: Sbh`s on no-base map and how to get rid of them
type: item
description: noooooooooooooooooooooooooooooooooooooooooo fiendin
creator: Sccrscorer
date: 2008-02-16T19:15:59-00:00

Re: Sbh`s on no-base map and how to get rid of them
type: item
description: Quote: So, hey, guess what, I just found a pretty big use for the SBH, among quite a few others they have (C4ing snipers on hills, running to the side of a tank then C4ing it then laser rifling it, etc). I highly doubt that's just "1%". Im not going to mention that there are 1359235734958 Ways that are better to deal with snipers (like say, tanks), but nobody buys snipers anyways except on flying maps.
creator: Herr Surth
date: 2008-02-16T19:25:20-00:00

Re: Sbh`s on no-base map and how to get rid of them
type: item
description: Surth wrote on Sat, 16 February 2008 19:25 but nobody buys snipers anyways except on flying maps. An annoying high amount of people buy snipers on non flying maps very often. Go into any of the nub infested servers and you'll see a bunch of people kill whoring with snipers.
creator: Jamie or NuneGa
date: 2008-02-16T19:59:51-00:00

Re: Sbh`s on no-base map and how to get rid of them
type: item
description: Surth wrote on Sat, 16 February 2008 13:25 Quote: So, hey, guess what, I just found a pretty big use for the SBH, among quite a few others they have (C4ing snipers on hills, running to the side of a tank then C4ing it then laser rifling it, etc). I highly doubt that's just "1%". Im not going to mention that there are 1359235734958 Ways that are better to deal with snipers (like say, tanks), but nobody buys snipers anyways except on flying maps. Yeah, I agree. Also any sniper who is stupid enough to get a C4 on him by a SBH should stay in base mining and repairing.
creator: Starbuzz
date: 2008-02-16T20:01:26-00:00

Re: Sbh`s on no-base map and how to get rid of them
type: item
description: Quote: Yeah, I agree. Also any sniper who is stupid enough to get a C4 on him by a SBH should stay in base mining and repairing. Exactly. You can hear their steps, but even if you listen to music (which i do on publics as there is no one to communicate with anyway) you can simply turn around every 5 seconds and keep moving a bit. Most of the time there is a SBH waiting 20 minutes to get a c4 on me only to then get headshotted or miss his c4.
creator: Herr Surth
date: 2008-02-16T20:06:31-00:00

Re: Sbh`s on no-base map and how to get rid of them
type: item
description: Cabal8616 wrote on Sat, 16 February 2008 08:02 MWright967 wrote on Fri, 15 February 2008 18:51 Touche' my friend, touche'. However, I wasn't refering to that sandbag, but the one on the right side XP. Same story still on the right side- You CAN repair it, though I'd have to say it's pretty hard to catch unless you have a nuke beacon advantage skin, or unless the power plant is the only building left. Although, I think that MW was referring to the place behind those sandbags, not in front. It takes a few extra seconds to get to it, and those extra few seconds are fairly crucial to the survival of the nuke. And as for an orca flying around to detect it... You do realize that unless there are no tanks atall in the field trying to attack the GDI base, an orca will more than likely be busy trying to fend off Nod attacks. SBH's are good on their own, but best if used in combination with teamates. Get a few SBH's (Repeat- A FEW. Not the whole fucking team.), sneak into the base, and while that's happening, have your Nod buddies be attacking the GDI base. Many people on the GDI team will be too preoccupied fending off the Nod attack to handle some SBH's. Even if there's a few GDI people scanning the base for that SBH, then congrats- The SBH served a purpose. Why? Well, those few people are busy trying to search for said SBH's to be on the frontlines helping their allies. Really, unless there's the same amount of people on GDI trying to take out the SBH's as their are the SBH's themselves, you'll have some form of advantage. The only time this doesn't work is if the numbers are uneven... Which, in a clanwar, I would doubt would happen very often. I must admit that an SBH's usefulness is lowered quite a bit in an orginized clan war, but it's not "99% useless" as you say. As I said before, even if there are no SBH's, chances are GDI will fear them being in their base, causing them to be uneasy and have atleast a few people scanning the base. That's a few less people not defend…
creator: Chimp
date: 2008-02-16T21:07:02-00:00

Re: Sbh`s on no-base map and how to get rid of them
type: item
description: MWright967 wrote on Sat, 16 February 2008 15:07 Volcano: I got an SBH, I went with another 2 SBH's, c4'ed their WF, destroyed it. Last time I checked, Roni's server did not have starting credits. A SBH costs 400 and a Hottie costs 350. If GDI had the slightest clue as to how to play the game, they would have gone on the offensive into your base and even managed to take down the PP or Ref. With the extra credits, some should have bought Hotties (especially on a map with no base defense) and mine the entrances to the buildings ASAP. Since they did not mine like the idiots they were (long enough for the enemy to get 400 credit SBH), they let a bunch of n00by SBH's to destroy an important structure. Otherwise, teched MLRS = GG Simply put, you played against idiots and therefore won. MWright967 wrote on Sat, 16 February 2008 15:07 Hourglass: We ended up losing this, unfortunately, but this is still a perfect example of how an SBH comes into play. I killed an Engineer, retrieved his remote mines. When the lovely MRL's would come from the sides, I would simply walk behind then, plant two remote mines on them without knowing, ignite them, and BOOM, good bye MRL. MLRS should not be parked while they are attacking. They should be driving forward and reverse as they are attacking. You fire the salvo of rockets, reverse slightly out of view of Nod (quickly scan behind you), then move up a bit and fire again. The MLRS driver failed to check behind him and also, if this server was pure mode (without n00by weapon drops) then the whole SBH/remotes is rendered useless. SBH can still attack with Timed but how long are you gonna be doing that? Also why attack an MLRS with SBH? Can the SBH shoot and kill the WF? No. Save up and get Tech/Arty: not only will you be killing every MLRS that sneaked up the side, you will also be able to attack GDI buildings. MWright967 wrote on Sat, 16 February 2008 15:07 I think kill whoever was unfortunate enough to go inside, and rack up huge kills. Well…
creator: Starbuzz
date: 2008-02-16T22:11:37-00:00

Re: Sbh`s on no-base map and how to get rid of them
type: item
description: You do realize you're basically saying "OK THE SBH IS USELESS BECAUSE OF THIS INCREDIBLY MINUTE AND SPECIFIC SITUATION HERE THEREFORE IT MUST BE 99% USELESS", right?
creator: GEORGE ZIMMER
date: 2008-02-17T04:54:11-00:00

Re: Sbh`s on no-base map and how to get rid of them
type: item
description: Cabal8616 wrote on Sat, 16 February 2008 22:54 You do realize you're basically saying "OK THE SBH IS USELESS BECAUSE OF THIS INCREDIBLY MINUTE AND SPECIFIC SITUATION HERE THEREFORE IT MUST BE 99% USELESS", right?
creator: Chimp
date: 2008-02-17T06:42:31-00:00

Re: Sbh`s on no-base map and how to get rid of them
type: item
description: No, its useless because there is almost always a better way of attacking the enemy then sitting on your ass for 10 minutes because you cant get through the mines.
creator: Herr Surth
date: 2008-02-17T10:38:17-00:00

Re: Sbh`s on no-base map and how to get rid of them
type: item
description: Another ignorant statement. There's many uses to an SBH than just sitting on your ass. If you seriously can't find a use for it, then you fail pretty hard if you can't make use of something that has a moderately powerful rifle, radar stealth, visable stealth (To a certain point), and decent health. Yes, there are times when a battle calls for a technician instead of an SBH, but if you seriously think that just because those times happen make the SBH useless, you either need to play as Nod more, or actually USE the friggin SBH.
creator: GEORGE ZIMMER
date: 2008-02-17T10:56:41-00:00

Re: Sbh`s on no-base map and how to get rid of them
type: item
description: You tell me to play as nod more? I've played probably near to 1000 cw matches, probably more then 100 against teams like SoQ, EF or H2O. There is NO need for SBHs, because they dont dish out much damage, because they are infantry and thus slow, and because the enemy just stomps into your base while you are still walking around. But even in Publics, most people who buy a SBH just sit on their ass doing nothing for 30 Minutes instead of repairing my arty or buying a light and storming the fucking field.
creator: Herr Surth
date: 2008-02-17T11:01:20-00:00

Re: Sbh`s on no-base map and how to get rid of them
type: item
description: Surth wrote on Sun, 17 February 2008 05:01 You tell me to play as nod more? I've played probably near to 1000 cw matches, probably more then 100 against teams like SoQ, EF or H2O. There is NO need for SBHs, because they dont dish out much damage, because they are infantry and thus slow, and because the enemy just stomps into your base while you are still walking around. But even in Publics, most people who buy a SBH just sit on their ass doing nothing for 30 Minutes instead of repairing my arty or buying a light and storming the fucking field. For one, it's somewhat doubtful that having a single (Or two if you go with another SBH) person be the sole key in fending off an entire GDI assault. And yes, we're going to assume that it's the ENTIRE GDI TEAM, because according to you, SBH's are useless, and GDI knows this, so they're all going to attack, right? Definetly NOT something you should try and, y'know, take advantage of. Let's also not forget that a single person can turn the tide of whole battle when a bunch of tanks are apperently "stomping" your base.
creator: GEORGE ZIMMER
date: 2008-02-17T11:05:44-00:00

Re: Sbh`s on no-base map and how to get rid of them
type: item
description: Yeah, like he can... laserbeam my warfactory while i kill your whole base with Mediumtanks and Orcas...
creator: Herr Surth
date: 2008-02-17T11:08:34-00:00

Re: Sbh`s on no-base map and how to get rid of them
type: item
description: Serves as a nice distraction then, doesn't it. A few people are BOUND to rush back to their base if they hear their base is under attack. Or, if you actually do have a nuke, plant the nuke on one of their buildings. And I really highly doubt that your team is THAT bad as to all of a sudden completely fail without you unless it's like a 5 vs 5 clanwar. If they really do, you should probably join another clan... Also, I've won in public serv's with SBH's, as have many others I'm sure. Don't even tell me that they're useless there.
creator: GEORGE ZIMMER
date: 2008-02-17T11:23:14-00:00

Re: Sbh`s on no-base map and how to get rid of them
type: item
description: Cabal8616 wrote on Sun, 17 February 2008 05:23 Serves as a nice distraction then, doesn't it. A few people are BOUND to rush back to their base if they hear their base is under attack. Err. No? Quote: Or, if you actually do have a nuke, plant the nuke on one of their buildings. And get your whole base raped in exchange for one building. Quote: And I really highly doubt that your team is THAT bad as to all of a sudden completely fail without you unless it's like a 5 vs 5 clanwar. If they really do, you should probably join another clan... Do you want to ad hominem me? Do you want to base your argument on my lacking skill eventhough im probably way better then you are? Quote: Also, I've won in public serv's with SBH's, as have many others I'm sure. Don't even tell me that they're useless there. I've won Publics with a tiberium sydney.
creator: Herr Surth
date: 2008-02-17T18:28:49-00:00

Re: Sbh`s on no-base map and how to get rid of them
type: item
description: AWESOME! This is the best tactic ever. I just tried it in game and won like 46 times.
creator: R315r4z0r
date: 2008-02-17T18:45:12-00:00

Re: Sbh`s on no-base map and how to get rid of them
type: item
description: Cabal8616 wrote on Sun, 17 February 2008 04:54 You do realize you're basically saying "OK THE SBH IS USELESS BECAUSE OF THIS INCREDIBLY MINUTE AND SPECIFIC SITUATION HERE THEREFORE IT MUST BE 99% USELESS", right? I never said SBH is 99% useless. It's just the theme of the argument here. And no, that's not what I am saying either. If SBH is so so good as you say, then why did EVERY public game I ever played where the Nod team is full of SBH fail to GDI? Think about the TIME that is wasted while you are a SBH. How many players today actually have the balls to harv-walk? How many of them just wait around for the Havoc to get half-health so then they can attack him and get his fucking Ramjet? And SBH is useful for vehicle stealing? LMAO...you repair your vehicle in the field in short quick bursts. Of course a SBH is going to steal the vehicle if the n00b just jumps out and repairs till 100% health/armor. Renegade is a tank game. Take for example a typical Public game in CnC_Field: just take a look at how many losers are in the tunnels simply trying to get kills while doing a ratsass job to help the team win.
creator: Starbuzz
date: 2008-02-17T19:36:42-00:00

Re: Sbh`s on no-base map and how to get rid of them
type: item
description: Actually, *adjusts glasses* sbh's are 98.5 repeated % useless.
creator: BlueThen
date: 2008-02-17T20:14:33-00:00

Re: Sbh`s on no-base map and how to get rid of them
type: item
description: MWright967 wrote on Fri, 15 February 2008 08:38 1. No. It isn't repairable from the ground. Secondly, I think you forget something: They don't know where I AM. So the only time in which the orca will be able to shoot me, is when and IF the hotwires even find my nuke, and lets not forget, timed C4 works wonder, especially in such a tight little area as behind that sand bag. And hey, what if they have no WF? What if they have no money and can't buy an orca? Or what if all the useable orcas are on the field and dont make it back in time? Not repairable from the ground? I lol'd. Also, the Orca doesn't need to find you. You'll give yourself away the minute you start firing. And if you don't fire? That's fine. Your nuke will get disarmed either way. MWright967 wrote on Fri, 15 February 2008 08:38 2. Given my record? Sorry Dover, but I never recall having ever played with you, nor do I believe that you know anything of my uhhhh, ''record'' so to speak, considering I don't have one. I'm on the top 20 in some servers, and in others I'm that ''noob'' who comes in with a rank of 6121 out of 8000. I play on multiple servers and, considering I have never seen you in game (to my knowledge or memory) I highly doubt you are one for the judging. Believe me if you like, disbelieve me if you like. It doesn't really change fact, now does it? Point being, I use this strategy EVERY time I play Nod on Walls. And I have yet to fail. If you don't want to believe that, I really couldn't care less, considering I do have people who can vouch for my legitimacy. I meant given your record of posting bullshit on these forums, making up statistics, saying things that are just plain untrue, etc. And about the "yet to fail" thing, you are either: -Lying. -Playing against retards in UNRules, or something. MWright967 wrote on Fri, 15 February 2008 08:38 3. Right. Because we all know how many APC's on a 25-50 player wall's game even make it past the med's and mammy's camping outside. Oh but wait, since …
creator: Dover
date: 2008-02-17T22:57:05-00:00

Re: Sbh`s on no-base map and how to get rid of them
type: item
description: Cabal8616 wrote on Sun, 17 February 2008 04:56 Yes, there are times when a battle calls for a technician instead of an SBH... Every battle needs a Technician/Hottie while a SBH...lmfaoooooo
creator: Starbuzz
date: 2008-02-18T01:55:38-00:00

Re: Sbh`s on no-base map and how to get rid of them
type: item
description: Surth wrote on Sun, 17 February 2008 12:28 Err. No? Well, I'll admit actually, that unless you're doing damage to the building (Decent damage), they probly won't rush back. But, it'd atleast help some to kill off any people that die and respawn in the base. At THAT point, multiple people are probably going to come back and help. One way or another, you can atleast serve as a distraction. Surth And get your whole base raped in exchange for one building. Again, we're assuming that GDI has so much firepower to rape your base soley because there's a lack of a single Nod technician running around. If that's the case, then by all means, be a tech. But since I'm pretty damn sure that rarely happens, I'd still rather stick to a tactic that changes the usual "be a tank, have techs, kill shit, repeat" that goes back and forth. Surth Do you want to ad hominem me? Do you want to base your argument on my lacking skill eventhough im probably way better then you are? I didn't say you lacked skill altogether. I said that if your clan itself lacks that much skill. I don't doubt that you're probably better than I am skill-wise in Renegade. Lrn2read. Surth I've won Publics with a tiberium sydney. Good for you, I never said Sydney's are 99% useless like you're saying SBH's are. Therefore, the relevence is 0. Though I'm pretty sure that was a sarcastic remark trying to state that you've won with a usually bad unit. In which case, NO U. If you can't take the word of several people over your own damn personal opinions of something, then it seems to me like you're the one with prejudices. ------------------------------------------------ Starbuzz I never said SBH is 99% useless. It's just the theme of the argument here. And no, that's not what I am saying either. Then I retract my statement if you're not jumping on the bandwagon saying SBH is 99% useless. It annoys me when people make up bullshit statistics to boost their probably already over inflated ego. Starbuzz If SBH is so so good as …
creator: GEORGE ZIMMER
date: 2008-02-18T08:05:10-00:00

Re: Sbh`s on no-base map and how to get rid of them
type: item
description: Cabal8616 wrote on Mon, 18 February 2008 00:05 As for Dover's post... Yeah, that beacon's repairable from both sides, MW. It's better if it's BEHIND the sandbags on the right side. As I said, takes a few extra seconds to get to. (This is relevant, I swear) A friend of mine has a "death from above" tactic he uses in Halo 2, in which he flies directly over a concentration of enemy troops using a banshee while holding a sword or a shotgun. Then he jumps out and goes to town on them. On flying maps, I use a slight modification, where I buy a Hotwire and an Orca, and rig it with two remote C4 (I make sure to refill, so I'm carrying C4 as well if I need them in combat). That way when there's a nuke planted anywhere outside a structure (Including on top of structures and in tricky places like the top of the WF), I can reach it rapidly and jump out. If the SBH steals my Orca, I blow it up and defuse in peace. If they try to shoot me first, I throw remotes and blow them up the old fashioned way. Either way, the nuke gets defused, the SBH gets blown up, the structure is saved, and I even get a 300 credit partial-refund on my orca for defusing. So, using that, the only safe place for a nuke is inside structures (Which should always be mined) or someplace like inside the WF bay, which is always suicidal at best. It doesn't matter in the slightest which side the sandbags are on.
creator: Dover
date: 2008-02-18T08:23:28-00:00

Re: Sbh`s on no-base map and how to get rid of them
type: item
description: I honestly don't want to pull a Trooprm02 here, but guys.... If you think the SBH isn't one of the best characters in the game, you're a dumb ass.
creator: Chimp
date: 2008-02-18T08:39:46-00:00

Re: Sbh`s on no-base map and how to get rid of them
type: item
description: Well, it's not THE best character out there, but CERTAINLY not the worst, nor the most useless.
creator: GEORGE ZIMMER
date: 2008-02-18T09:24:15-00:00

Re: Sbh`s on no-base map and how to get rid of them
type: item
description: Cabal8616 wrote on Mon, 18 February 2008 03:24 Well, it's not THE best character out there, but CERTAINLY not the worst, nor the most useless. Well, lets face it. The SBH rifle is an extremely versatile weapon. In an SBH rush it can deal decent damage to buildings, great damage (provided you get headshots) to infantry, tear unarmored vehicles to pieces, and hurt armored vehicles. Also, vehicle stealing. People say no one uses this.....I do. I steal so many mammy's with this it isn't even funny. The SBH is the most versatile in the game. Do you realize the amount freedom you have in long ranges from stealth? You can do recon, snipe with a 4-loader, and pretty much get a weapon from a human or a spawn, and tear up the countryside. Like I said previously, I play the game FOR the SBH. There is no best character, all are unique and have various deficiencies and effeciences, but the SBH is by no means one of the worst characters and is definitely in my, and most people's, top favorite and or best charater list.
creator: Chimp
date: 2008-02-18T09:42:02-00:00

Re: Sbh`s on no-base map and how to get rid of them
type: item
description: Quote: Like I said previously, I play the game FOR the SBH. See, this is the whole problem. When I join a server and it's 8v8 and at the start of islands 4 players of the Nod team get a sbh, then I know I can say goodbye to victory. And it happens all too often on any map, though mostly on mlaps without base defences. Using a sbh to steal vehicles is a complete waste of time. Then again: if you got people that allow you to steal mammies, then it's their own fault because: 1. mammies in an open field is just begging to give loads of points to the enemy anyway 2. repairing mammies in an open field is begging to get it stolen. Only thing you could maybe do is repair in small intervals. I think I mentioned this before: it all depends on the amount of players, vehicle limit, the amount of teamplay, amount of "skill" (I mean game awareness, e.g. not taking an officer when u get 175 credits), ...
creator: Goztow
date: 2008-02-18T09:59:14-00:00

Re: Sbh`s on no-base map and how to get rid of them
type: item
description: Yeah, it's how you use it that matters. It's VERY tiring when the whole team thinks they can be the lone wolf with an SBH. SBH's are mostly a support unit, not a "LOLZ SUPAR DUPAR UNIT". And yeah, being an SBH SOLEY for stealing units is stupid, as it rarely happens. But it CAN happen. It's better to have another goal in mind and only do it if you have a pretty clear chance to do so. One thing the SBH can do to help destroy vechs though is, shoot the hotwire/engineer repairing the vehicle when they're attacking your base. This can accomplish one of the following: 1: You kill the engineer/hotwire, thus allowing your teamates to easily take out the vehicle. 2: The hotwire/engineer jumps back in the vehicle. Bye bye repairs from them, then. 3: The vehicle turns its attention to you. This distracts them from attacking your base, letting your teamates get those precious few moments needed to fend off the enemy attack. Also, thanks Goztow for not adding a completely biased opinion here. It's nice to see that once in awhile.
creator: GEORGE ZIMMER
date: 2008-02-18T11:18:10-00:00

Re: Sbh`s on no-base map and how to get rid of them
type: item
description: I used to play clanwars a long time ago. Now I only play on jellys-Mappack server cuz I get bored of the regular 6 year old maps. Usually play in small <10 a side games. Soon as my Nod team buys 4 sbh, yes its good bye! SBH are pretty useless. The only time I ever use them is to perhaps steal an orca if the strip is down. 1/10 a nuke works. On lage 40 players servers, a cordinated nuke (with cover that the whole team knows about) works. However, noobish loner sbh strikes are just 300 points for GDI (unless GDI is retarded). Another thing I hate is when SBH do nothing but annoy you when sniping (cuz they aint got the balls to take u head on as a sniper). This once happened on Niagra map. I was sniping, I got jumped by 5 sbh all scavanging for my rifle. When this happened. I just respawned, got a hummer, hotwire (and a teammate), and blew up the hand. I knew this would work because 5 sbh = 5 less people in base to stop me. Then I got flamed for killwhoring Well the sbh shouldnt have jumped me then! Play dirty with me and i'll do the same to you LOL. If you play on Jelly Mappack at the moment you will know I am currently ranked 1. I didnt get there using cheap tactics, and I will say I have never bought SBH (only once to steal an orca couple weeks back) becuase you spend most of your time hiding and evading conflict than getting points or kills.
creator: kannies
date: 2008-02-18T14:01:22-00:00

Re: Sbh`s on no-base map and how to get rid of them
type: item
description: Cabal8616 wrote on Mon, 18 February 2008 02:05 And, if you're gonna say "Well no one has the balls to do it", then get the balls yourself and do it. Err...I got all the balls allright. I would like to see more SBH with the same balls. Like kannies mentioned, they are all busy hiding. Instead of SBH, just get Tech/Hottie and repair your team's vehicles. Once I teched 3 arts in CnC_Field in a Public game to retake the field and eventually win. Base destruction is the point of the game...but you are all allowed to "mess around" in characters that have a limited scope of use for your own enjoyment. By the time a SBH can get enough credits for a Beacon, you could already be killing their base with teched Arts. Cabal8616 wrote on Mon, 18 February 2008 05:18 1: You kill the engineer/hotwire, thus allowing your teamates to easily take out the vehicle. Unless the Engi/Hottie is really stupid and standing still, you are gonna have a hard time shooting that pesky noisy slow rifle trying to kill the repairers. Cabal8616 wrote on Mon, 18 February 2008 05:18 2: The hotwire/engineer jumps back in the vehicle. Bye bye repairs from them, then. 3: The vehicle turns its attention to you and blows your head off in one shot...there goes your 400 credits. And then attacks your base. Fixed.
creator: Starbuzz
date: 2008-02-19T18:21:03-00:00

Re: Sbh`s on no-base map and how to get rid of them
type: item
description: Starbuzz Err...I got all the balls allright. I would like to see more SBH with the same balls. Agreed, it's tiring seeing everyone being a pussy with SBH's, or they think they're the fucking predator. SBH's are really good units, 'cept people tend not to use them well. Starbuzz Like kannies mentioned, they are all busy hiding. Instead of SBH, just get Tech/Hottie and repair your team's vehicles. Once I teched 3 arts in CnC_Field in a Public game to retake the field and eventually win. Base destruction is the point of the game...but you are all allowed to "mess around" in characters that have a limited scope of use for your own enjoyment. Not ALL, but I suppose it depends on who's playing it. And as I said, yeah, if there's arts in the field not being tech'd or not being tech'd enough, go be a tech. It'll help more than an SBH in that type of situation. However, I resent that statement of you saying they have a limited scope. They can do quite a bit more than you think they can. They're probably one of the very few units who are moderately good vs infantry, vehicles, and bases. Most have a "specialty", and aren't really good at everything, but instead, decent at a few things or very good at one thing. Starbuzz By the time a SBH can get enough credits for a Beacon, you could already be killing their base with teched Arts. Yeah, sometimes, but sometimes a battle calls for tactics that havn't been used. If they can fight off your tech'd arts (Which are quite possible if they have a bunch of meds in the field), you'll need to use something different. The SBH is one of things you can use to change up the battlefield. Starbuzz Unless the Engi/Hottie is really stupid and standing still, you are gonna have a hard time shooting that pesky noisy slow rifle trying to kill the repairers. Yeah, I know, but it IS a possibility. A low one, but possible (Not probable, just possible). Mostly the second two examples are what happen. Starbuzz Cabal8616 wrote on Mon, 18 February 2008 05…
creator: GEORGE ZIMMER
date: 2008-02-19T18:49:48-00:00

Re: Sbh`s on no-base map and how to get rid of them
type: item
description: Quote: , giving your team a definite advantage. Yes, thats what its all about. And guess what, i can think of 100 Ways that are either cheaper or are more effective then buying a sbh.
creator: Herr Surth
date: 2008-02-19T18:59:07-00:00

Re: Sbh`s on no-base map and how to get rid of them
type: item
description: List atleast 10 of them to prove me wrong, then. The ONLY thing I've heard you say is better than buying an SBH, is a technician, which I've not said is completely wrong- I agree, there are many cases which call for a tech over an SBH, but there's also times when an extra technician just won't help enough.
creator: GEORGE ZIMMER
date: 2008-02-19T19:02:21-00:00

Re: Sbh`s on no-base map and how to get rid of them
type: item
description: Usually getting a tank is a better idea than getting infantry anyway.
creator: Goztow
date: 2008-02-19T19:06:18-00:00

Re: Sbh`s on no-base map and how to get rid of them
type: item
description: 100 was obviously an auxesis. But whatever: Technician LCG Raveshaw Sakura Arts/Flamers/Lights/Stanks (depends on the map, but you'll need 1 or 2 different vehicle types on most maps) You see, Its just like you have the choice of getting a salary of 2000 Euro or 3000 Euro. The 2000 Euro is the SBH, the 3000 the Vehicle. See, theres just always a better option then buying a SBH. ALWAYS.
creator: Herr Surth
date: 2008-02-19T19:08:14-00:00

Re: Sbh`s on no-base map and how to get rid of them
type: item
description: Surth Technician As I said, yes, there are times the battle calls for technicians, and times when it calls for changes in tactics. Whether you want to beleive it or not, a bunch of tech'd arties<a bunch of tech'd meds. There's just times when it calls for a change in tactics, to suprise the enemy. EVERYONE's going to expect tanks to run up to them and try to take them down. Alot less people will expect an SBH to come and fuck their shit up. Surth LCG LCG's are good against tanks, but they cost 50 more, and aren't too great for base assaults. They're good for fending off enemy tanks when you lack an airstrip, though still not excellent. They're also not stealthed like an SBH is. Surth Raveshaw Raveshaw costs 1,000, his range isn't that great, and his anti-tank capabilities aren't that great. You'd be better off with an engineer and a light tank/stank. He's also not that great vs infantry, really. Sakura's better vs infantry, or a 500 sniper. Really, he's basically got the same capabilities as an SBH, but he isn't stealthed, and costs 600 more. And for what? 50 more health? Lame. Surth Sakura Only for taking out orcas and/or infantry. Or point whoring. Otherwise, the 600 you spend isn't really going to help much except perhaps to point whore, which is quite frowned upon in many servers (In publics though I know some of them fix the pointwhoring glitch). For base assault, or taking out tanks or serving as a distraction, they don't compare atall to an SBH. You'd be better off with a tank or LCG for base assault and anti tank. Surth Arts/Flamers/Lights/Stanks (depends on the map, but you'll need 1 or 2 different vehicle types on most maps) For one, yes, you always need tanks in the field. And also, having 7 arts on the field while not tech'd=fail. I've seen it WAY too many times where everyone thinks spamming arties will win them the game. It doesn't. But yes I do agree, you need some variety in tanks. About 3 arts max while tech'd, and various other tanks to help them (…
creator: GEORGE ZIMMER
date: 2008-02-19T19:59:12-00:00

Re: Sbh`s on no-base map and how to get rid of them
type: item
description: the idea that an SBH will do a better job of dealing with havocs than an artillery will is rather mystifying
creator: Spoony
date: 2008-02-19T20:10:26-00:00

Re: Sbh`s on no-base map and how to get rid of them
type: item
description: damn man you just said how theres always something better than an sbh at accomplishing your task. If you want to kill hotties on meds get a sak if you want to kill tanks get a teched art. The only thing sbhs are good at are stealing tanks - only possible after the sak has picked off the hottie and nuking on non base defense maps - and the nuking bit is only for pubs throw in a cw and sbhs are only a last ditch attempt at a win by stealing a med in your ass on say complex. even nuking would be done better by a sniper or engie so you can kill yourself and get back
creator: Sccrscorer
date: 2008-02-19T20:55:06-00:00

Re: Sbh`s on no-base map and how to get rid of them
type: item
description: This topic is not about being an sbh but getting rid off them when they come into your base. Any way the main reason why nod win on no-base defense maps is because they plant nukes with other sbh`s or on there own and they plant them in sneaky areas which everyone no about. So thats why you should always have some one just scanning the base with an humm-vee or an APC or Mobius so if a sbh does have a nuke we can kill them before they plant the beacon
creator: topcap
date: 2008-02-19T21:19:11-00:00

Re: Sbh`s on no-base map and how to get rid of them
type: item
description: topcap you had your page of amazingly good strategy now theres a discussion with two sides goin
creator: Sccrscorer
date: 2008-02-19T21:29:15-00:00

Re: Sbh`s on no-base map and how to get rid of them
type: item
description: SBH > ur fais
creator: Chimp
date: 2008-02-20T01:19:26-00:00

Re: Sbh`s on no-base map and how to get rid of them
type: item
description: No, topcap. No. Unless you're still being housebroken, there is no reason why SBH planting nukes should be anything less (or more) than free points.
creator: Dover
date: 2008-02-20T03:26:17-00:00

Re: Sbh`s on no-base map and how to get rid of them
type: item
description: Cabal8616 wrote on Tue, 19 February 2008 13:02 List atleast 10 of them to prove me wrong, then. The ONLY thing I've heard you say is better than buying an SBH, is a technician, which I've not said is completely wrong- I agree, there are many cases which call for a tech over an SBH, but there's also times when an extra technician just won't help enough. Name a time when a tech wont help? I thought you can never get too many technicians! They repair the base, they repair tanks. A teched arty yes is nearly unstoppable, but get 2 or 3 techs behind that arty, the techs can repair each other when injured. Maybe repairing tanks doesnt get you that many points or get you an MVP, but if you work as a team and manage to take out the base defenses or some other critical structure, then you have played your part and you can then ego (with SBH if you wish). SBH do have their uses, but at the beggining of the game, when you have no idea what the enemy will do or what strategy they will play, buying them is usually a waste of time. If you want to coordinate a SBH c4 rush, usually its a good idea to try and discover if they have mined or not. Nothing worse than getting to base, fully mined then you are just 3SBH hanging around being useless.
creator: kannies
date: 2008-02-20T08:59:08-00:00

Re: Sbh`s on no-base map and how to get rid of them
type: item
description: But what happens if the sbh`s plant more than one nuke thats 750 points to them
creator: topcap
date: 2008-02-20T16:27:26-00:00

Re: Sbh`s on no-base map and how to get rid of them
type: item
description: And 2500 Points for GDI because they killed your fucking buildings.
creator: Herr Surth
date: 2008-02-20T17:38:27-00:00

Re: Sbh`s on no-base map and how to get rid of them
type: item
description: kannies wrote on Wed, 20 February 2008 02:59 Maybe repairing tanks doesnt get you that many points or get you an MVP, but if you work as a team and manage to take out the base defenses or some other critical structure, then you have played your part and you can then ego (with SBH if you wish). That's an excellent point kannies has hit on. Most players in Public servers today care more about their ego-boosting kill counts, points, and being MVP while the most important teamwork often takes second place. There are innumerable games I played where I had low scores but the team won due to constant Tech/Hottie support I (and other players) provided.
creator: Starbuzz
date: 2008-02-20T18:30:04-00:00

Re: Sbh`s on no-base map and how to get rid of them
type: item
description: when i first started plaing this gme 5 years ago people were more smart with sbh`s. now is they see a sbh they chase them shooting at them but then they just ran after them casualy. also now more and more people are planting nukes with sbh`s but then they did a APC rush with sbh`s in then let them out nd they will do a beacon rush. now they plant single beacons becuase then there were no people scanning the base.
creator: topcap
date: 2008-02-20T18:55:32-00:00

Re: Sbh`s on no-base map and how to get rid of them
type: item
description: my point of that post was that there were less people scanning the base then than there is now so more loan beacons being placed
creator: topcap
date: 2008-02-20T18:57:38-00:00

Re: Sbh`s on no-base map and how to get rid of them
type: item
description: Personally ,I think we lose sight of the entire thing. . . ..This is a game. Game's are meant to have fun with. SBH's are yes, fun. Therefore, SBH's kick ass. Period.
creator: Chimp
date: 2008-02-21T01:39:54-00:00

Re: Sbh`s on no-base map and how to get rid of them
type: item
description: Is it fun to realize that your ultimate nuke spot can be disarmed from less than 10 feet away from a PT?
creator: Dover
date: 2008-02-21T02:30:36-00:00

Re: Sbh`s on no-base map and how to get rid of them
type: item
description: Dover wrote on Wed, 20 February 2008 20:30 Is it fun to realize that your ultimate nuke spot can be disarmed from less than 10 feet away from a PT? No, not MY nuke spot. I don't put there. I put it to the right, where it can't be repaired from the ground. The internet is not serious business
creator: Chimp
date: 2008-02-21T04:20:05-00:00

Re: Sbh`s on no-base map and how to get rid of them
type: item
description: Calx wrote on Wed, 20 February 2008 19:39 Personally ,I think we lose sight of the entire thing. . . ..This is a game. Game's are meant to have fun with. SBH's are yes, fun. Therefore, SBH's kick ass. Period. I dont think its fun when i loose because of morons like you that dont do anything for Nod
creator: Herr Surth
date: 2008-02-21T06:34:35-00:00

Re: Sbh`s on no-base map and how to get rid of them
type: item
description: Calx wrote on Wed, 20 February 2008 20:20 Dover wrote on Wed, 20 February 2008 20:30 Is it fun to realize that your ultimate nuke spot can be disarmed from less than 10 feet away from a PT? No, not MY nuke spot. I don't put there. I put it to the right, where it can't be repaired from the ground. The internet is not serious business You mean, the spot in my screenshots? Reading is serious business
creator: Dover
date: 2008-02-21T07:37:35-00:00

Re: Sbh`s on no-base map and how to get rid of them
type: item
description: No. I don't mean the spots in your screenshots, that would be a little pointless would it? Dover is not serious business
creator: Chimp
date: 2008-02-21T11:36:16-00:00

Re: Sbh`s on no-base map and how to get rid of them
type: item
description: Spoony wrote on Wed, 20 February 2008 07:10 the idea that an SBH will do a better job of dealing with havocs than an artillery will is rather mystifying QFT. If the Havoc is decent enough, he'll just kill you once you fire off a shot. Not to mention that the only times I wouldn't get an arty would probably be on Fly maps, or when I feel like taking down the buildings with a techie on Rush maps. Quote: If you think the SBH isn't one of the best characters in the game, you're a dumb ass. I guess I'm a dumb ass, then. Also. If you think SBH can win a CW, just quit. Right now.
creator: BurnItDwn
date: 2008-02-21T12:14:08-00:00

Re: Sbh`s on no-base map and how to get rid of them
type: item
description: Who are you, orca?
creator: Herr Surth
date: 2008-02-21T13:07:26-00:00