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C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Some ppl might be wondering wtf Renegade 40,000 is, (probably not many) and i'm here to tell you. I'm starting to make a mod for renegade that changes practically everything into Warhammer 40,000. Now, i know that there are like 13+ different races in Warhammer 40k, but i'm confining it to just 4. GDI will consist of Ultramarines and Imperial Guard, and Nod will consist of the Chaos Space Marines and Traitor Guard. Essentially, teams will be balanced because of this. I'm also (when the mod is finished) going to make a "skin only" version that just changes the skins of characters and / or guns but essentially keeps the game as it is. The mod is beginning now, and all that has been done so far is a skin for the Tiberium Auto Rifle, a Bolter. much more will be changed, believe me. some ideas for characters are: GDI (Imperium) (Pistol = Laspistol) Current Replacement (Weapon) GDI Soldier = Imperial Guardsman (Lasgun) GDI Shotgunner = As Above (Shotgun) GDI Grenade Launcher = As Above (Grenade Launcher) GDI Engineer = Medic (...) GDI Officer = Liutenant (Hellgun) GDI Rocket Soldier = Storm Trooper (Meltagun) Sydney = Space Marine (Bolter) Deadeye = Space Marine Scout (Sniper Rifle) Gunner = Space Marine (Heavy Bolter) Patch = Space Marine (Storm Bolter) Havoc = Vindicare Assassin (Exitus Sniper Rifle) P.S Sydney = Terminator (Assault Cannon) Mobius = Space Marine Captain (Plasma Gun) 1: i'm very open to change 2: i will post up more replacements as i think of them IF YOU WANT TO BE PART OF THE RENEGADE 40,000 TEAM, EMAIL ME (including what you can bring to Renegade 40,000) The (official) website will be up as soon as enough people begin working on it with me . all of the above replacements are registere/trademarks of Games Workshop blah blah give credit where it's due
No offence, but you shouldn't be starting a total conversion in 2007 when this game came out in 2000.
There's quite a few total conversion mods in the works for this game already, and several for other games to recreate this one. Its not that I don't think its cool, but it does seem a tad late... I wish you the best of luck though!
well it doesn't really matter.. i can do it all by myself (although that would mean a LOT of "help me help me" threads and at least 3 years or something like that) but the more ppl that can help me the faster we can get something good done o and better late than never eh?
In renegade's case: If it's late, then it's never.
Thanks for you overwhelming amount of support... In renegade's case: If it's late, then it's never? It's never too late for renegade dude. sure, if i spend 3 years making this mod, and it extends the life of this game for a week, THEN IT'S 3 YEARS WELL SPENT BABY!
I'm not saying don't do it. I'm saying this game may of met it's end before the mod is released.
thanks, but believe me, all the communities out there, i don't think they'll let this revolutionary game die. at least, not for a good while.
OK decided on some vehicles for the Imperium, in order of least to most expensive to buy: Sentinel (Autogun) Chimera (multilaser, str of Stormbolter) OR Rhino (Storm Bolter) (i'll probably leave the Rhino for Chaos, 1 APC per team makes it more even.) Hellhound (Flamer) Leman Russ (Main Battle Cannon, side mounted Hvy Bolters as 2ndary fire) Dreadnought 1 (Lascannons, Flamer) Dreadnought 2 (Missile Launcher, Storm Bolter) Predator (Lascannons and the Hvy Bolters as 2ndary like the Russ) Vindicator (SUPER STRONG Demolisher Cannon) And if we/i have enough time, added will be (for a VERY high price) Baneblade (with all the trimmings, all turreted guns as primary fire, all non turreted as 2ndary)
I like the logo....
ren will most likely die when/if EA decide to do another CnC FPS...which to me, seems quite likely...
You're probably right. The only reason why people hold on to Renegade is because of its unique C&C-mode. Once another FPS is released with a C&C-mode, the Renegades will run to that. But I doubt a new FPS will happen anytime soon. We'll probably see a C&C3 expansion and RA3 before an FPS of any sort. Also, remember that FPS games take far longer to make than RTS.
RoShamBo wrote on Tue, 03 July 2007 13:57 No offence, but you shouldn't be starting a total conversion in 2007 when this game came out in 2000. Well, fuck, tell that to the people still modding Quake. Also, it came out in 2002, not 2000.
RoShamBo wrote on Tue, 03 July 2007 14:57 No offence, but you shouldn't be starting a total conversion in 2007 when this game came out in 2000. You could say the same about making a new bot >.> I think it's a fun idea, but I also think it would take too long.
EvilWhiteDragon wrote on Tue, 03 July 2007 23:04 RoShamBo wrote on Tue, 03 July 2007 14:57 No offence, but you shouldn't be starting a total conversion in 2007 when this game came out in 2000. You could say the same about making a new bot >.> I think it's a fun idea, but I also think it would take too long. My reasons for making a bot is just that, fun ^^.
RoShamBo wrote on Wed, 04 July 2007 09:05 EvilWhiteDragon wrote on Tue, 03 July 2007 23:04 RoShamBo wrote on Tue, 03 July 2007 14:57 No offence, but you shouldn't be starting a total conversion in 2007 when this game came out in 2000. You could say the same about making a new bot >.> I think it's a fun idea, but I also think it would take too long. My reasons for making a bot is just that, fun ^^. and why else would you want to make a mod?
Hiya Dreganius. Nice to meet an other 40k fan here on the forums. I been playing Warhammer 40,000 for about 13-15 years now, so been playing a long time, I used to work for Games Workshop in my local store few years ago. Its really nice that someone would like to do a 40k mod for Renegade, I might even go so far one day to even try to skin some models when I learn how too. If you need to know anything about 40k, then am the guy to ask, I pretty much know everything about everything to do with 40k. Am pretty busy latey, but whenever you need any level editor map work, then am happy to help. And yes my name is from 40k.
You have one supporter.
lol i thought it was.. ok cool thanks man it'll be appreciated if you can help. OK! Since there aren't any real "resources" in Warhammer 40,000, Tiberium will (unfortunately) be completely out of the picture. Instead of a refinery, there'll probably be a 1:Orbital Relay/Daemons Pit giving something like 5 creds per second or something, and 2: a fully upgraded Listening Post as your AGT/Obi replacement, which will also generate 2 creds per second. this means tactical opportunities will be lost via no harvester, but will be made up in other ways. Thermo Plasma Generators are basically PPs, you'll have your Chapel-Barracks/Chaos Temple as Bar and HON, Machine Cult/Pit as WF/Air, and Heavy Bolter Turrets for... well, turrets. (yes, i'm pretty much going to make the buildings from Dawn Of War) Chaos Troops (As before basically) Nod Soldier = Corrupt Guardsman (Lasgun) Nod Shotgunner = As Above (Shotgun) Nod Flamethrower = As Above (Flamer) Nod Engineer = Medic (Unknown) Nod Officer = Raptor (Bolt Pistol, Chainsword, Jetpacks) Nod Rocket Soldier = Chaos Space Marine (Flamer MK II) Nod Chem Trooper = Space Marine (Bolter) BH Sniper = Unknown (Sniper Rifle) BH = Chaos Space Marine (Heavy Bolter) SBH = Chaos Space Marine (Storm Bolter) Sakura = Unknown(Exitus Sniper Rifle) Raveshaw = Chaos Terminator (Assault Cannon) Mendoza = Unknown (Unknown) Oh and the GDI Officer/"Lieutenant" will probably be replaced with an Assault Marine (Bolt Pistol, Chainsword, Jetpack) to even out the jumpjet (not flying, just superjumping lol) capability of the two units.
Dreganius wrote on Wed, 04 July 2007 11:04 lol i thought it was.. ok cool thanks man it'll be appreciated if you can help. OK! Since there aren't any real "resources" in Warhammer 40,000, Tiberium will (unfortunately) be completely out of the picture. Instead of a refinery, there'll probably be a 1:Orbital Relay/Daemons Pit giving something like 5 creds per second or something, and 2: a fully upgraded Listening Post as your AGT/Obi replacement, which will also generate 2 creds per second. this means tactical opportunities will be lost via no harvester, but will be made up in other ways. Thermo Plasma Generators are basically PPs, you'll have your Chapel-Barracks/Chaos Temple as Bar and HON, Machine Cult/Pit as WF/Air, and Heavy Bolter Turrets for... well, turrets. (yes, i'm pretty much going to make the buildings from Dawn Of War) Chaos Troops (As before basically) Nod Soldier = Corrupt Guardsman (Lasgun) Nod Shotgunner = As Above (Shotgun) Nod Flamethrower = As Above (Flamer) Nod Engineer = Medic (Unknown) Nod Officer = Raptor (Bolt Pistol, Chainsword, Jetpacks) Nod Rocket Soldier = Chaos Space Marine (Flamer MK II) Nod Chem Trooper = Space Marine (Bolter) BH Sniper = Unknown (Sniper Rifle) BH = Chaos Space Marine (Heavy Bolter) SBH = Chaos Space Marine (Storm Bolter) Sakura = Unknown(Exitus Sniper Rifle) Raveshaw = Chaos Terminator (Assault Cannon) Mendoza = Unknown (Unknown) Oh and the GDI Officer/"Lieutenant" will probably be replaced with an Assault Marine (Bolt Pistol, Chainsword, Jetpack) to even out the jumpjet (not flying, just superjumping lol) capability of the two units. Sounds very cool, what skills do you have by the way?
basically wat i've done so far is make guns, but i'm not that good textures yet. usually start off with drawing up the front, top and left views on photoshop. when it comes to map-making, i've had as much experience as a tree eating a lion. pretty much none right now i'm starting to get the website up.
Dreganius wrote on Wed, 04 July 2007 11:46 basically wat i've done so far is make guns, but i'm not that good textures yet. usually start off with drawing up the front, top and left views on photoshop. when it comes to map-making, i've had as much experience as a tree eating a lion. pretty much none right now i'm starting to get the website up. Ah, cool. ^^ Well, in time, maybe, we get more members. Am pretty good with the level editor stuff, am planning on learning how to make new scripts soon, so maybe one day not too far off, I could start helping on that, if not, there are many people here, who can do that stuff if they decide to help.
#1 rule to Renegade modding, ignore the fucktards that tell you not to make mods for the game because its old. The game lives because it is modded, as long as it continues to be, people will remain interested in it. #2 As long as you have fun, it was worth it. #3 Renegade is always improving, so it is going to be around for a while longer.
I think this mod is pretty cool. As a person that played warhammer fantasy as a youth, I know that 40k would make a pretty awesome mod. 40k is also a great realm to work with because there is so much fan art to work from. There would never be lack of ideas. Jamie
Nod Vehicles: Chaos Space Marine Bike (twin bolters) Chaos Land Speeder (Heavy Bolter) Chaos Rhino (Storm Bolter) Traitor Guard Leman Russ (MBC, side mounted heavy bolters as 2ndary fire) Chaos Dreadnought 1 (Assault Cannon, Claws) Chaos Dreadnaught 2 (Lascannons, Missile Launcher) Chaos Predator (Lascannons, side mounted hvy bolters) Chaos Land Raider (side mounted Lascannons, Storm Bolter) Chaos Defiler (Chaos's response to the Baneblade. Demolisher Cannon, Missile Launcher, Lascannons OR Autocannons)
The website is up now, for some reason it kept fking up so i said "screw it, i'll just make an Invision one." http://z7.invisionfree.com/Renegade_40000/index.php?
Come and register people.
Now we gots the website almost completely up and running, just getting a Domain name is all http://z7.invisionfree.com/Renegade_40000 it'll soon be www.ren40k.com
Setting up any forum is easy.. I could help there.
Ah let the guy work, at best we would have something new to play with. At worst he will cancel the mod but learn a lot about modeling and leveledit in the process.
well, its just the website thats pissin me off, but the mod won't be cancelled.. believe me. Edit: just waiting on a PM for the website now. that and i'll need to discuss some more stuff with IronWarrior
any gun modelers out there that want to help?
HUMONGOUS FUCKING BUMP!!! The PT Icons for both vehicle sets are done (by me, photoshop's the only thing i'm good at, it seems ) Imperium: Chaos: The second Dreadnought of each side is a variant: Imperial has a Hellfire (missile) dreadnought, and Chaos has a Melta(really hot sludge) gun variant.
Wow, gotta say am really impressed with what you done. Nice work, I really should be more active in the mod, just been playing zombie mod pretty much none stop. :s
This mod will not be stopped it looks like, excellent.
/me lost password to Staff forum on your forum btw. ~MathK1LL
Are those vehicles actually made or are they from another art source?
They are the models in real life, the one's that we're basing this mod off. The Imperium have more Vehicles because Chaos have stronger infantry.
Just to clarify: Are they models you guys made? Ripped from a game? Free model site? etc etc It doesn't matter either way, just curious.
Nice Pt icons
Oblivion, i think you might be getting confused. By models i mean little plastic/metal things that you glue together and paint. These are just well-painted models that have been photoshopped into the background, etc. But thanks for asking, i'm sure that its now clear to everyone that didn't understand what i meant. I'm bad at making people understand me And the Icons for infantry are well on their way, just got to do the other screenyness thing and i'll post em all.
Imperial Infantry PTs made
Very nice. But, from looking at them, don't really see any Anti-tank weapons, unless we allow the Assault Cannon to rip though armour like it does in the tabletop game if you get a lucky 6.
i agree with the new c&c fps=renegade screwed part new fps=all renegade players will buy it and there is about a 90% chanse they'll like it more than an unfinshed bugged up fps that they are playing now also alot of new people will join the c&c fps community=more server+more players=more fun woot can't wait to see this happen
@IronWarrior, the Hvy Bolter is going to be quite strong VS light vehicles. Yeah, its not really supposed to, but we can play around a bit i guess? and the Assault Cannon, yes, it is going to get it's Rending bonus bla bla, but since it shoots like 200 bullets per second with what we're going to do, it'll be innacurate but it'll hurt. Also, Power fists, man, power fists! OK done the Chaos shizzit. View all of the updates here dudes! http://z7.invisionfree.com/Renegade_40000/index.php?showtopic=21&st=0&#l ast
So what has been done other than the pt images?
wow awesome PT´s
http://z7.invisionfree.com/Renegade_40000/index.php?showtopic=21&st=0&#l ast <---- WTF 3 Teams? that will be fucking awesome with 3 teams.. if 1st team die all players will change to 1 of the enemy Team! (the first team) that will be awesome
I only see 2?
oh right i thought the 1st was a 3rd PT : /
LOL @ Madrockz we could make 3 teams, but that would take too much time and would end up making the mod 4 years long in production, and i don't really want that. But now we're getting more members, we can actually start getting more goodies done
EDIT: Ignore this post. Gave away something for another mod team ~MathK1LL
MathK1LL wrote on Sun, 07 October 2007 01:24 EDIT: Ignore this post. Gave away something for another mod team ~MathK1LL Lmao
SCUD STORMMMMMMMM!!!!!! You have another supporter Dregan. However, I'm not registering on the forum since I have acounts on about 4 or 5. I also don't have any skills aside from possibly level edit. I coudl be wrong though, since I hacked renegade for fun only to change it up a little. objects.dds is like a second renguard. I accidentally logged on with it in my data folder and I couldn't log on the sever. How people bypass that, i'll never know.
Well we've actually started to make civilian buildings now. There's gonna be 2 sweetarse maps that are purely in the city, and maybe some out in the country, some in hellish volcano-filled areas (thats Chaos homeground) and lotsa crap. some of Blacky's work so far: the last image is going to look summat like this: (made by chromeangel, E-Mailed him etc)
... y post things when there not done those where example models. Here another simple model [/img]
another update: We've got our own ModDB page and Mainpage (thanks to MathK1LL), although the mainpage has just been made so yeah. Homepage: http://www.neogods.net/ren40k/ ModDB Page: http://mods.moddb.com/9996/renegade-40k/
Another update: I've just finished with the loadscreen: And here are the .dds files if you wish to use the loadscreen now. Just download it and extract them into your Renegade Data folder. http://www.bigupload.com/d=VFBHNB8YWO
Wow, you work fast. If you made that drawing by hand nice work
I was bored... so i decided to change the textures of Mobius to Blue and Gold. i'll upload a ss and the file after i come back from exams
Stupid 30minute edit... OK I also made the Imperial HUD and changed some little icons (like the one next to the Bldg's health) and i made a Reticle. Weren't you banned, Adynybek AKA HORQWER?
Dreganius wrote on Mon, 19 November 2007 03:11 Weren't you banned, Adynybek AKA HORQWER? I wasn't banned because i'm not horqwer.
Aydynbek wrote on Mon, 19 November 2007 04:36 Dreganius wrote on Mon, 19 November 2007 03:11 Weren't you banned, Adynybek AKA HORQWER? I wasn't banned because i'm not horqwer. Ya Dreganius can't you read, he is behind HORQWER. Better not say anymore, or else it gets bad.
Well as long as some part of his body is in contact with/inside HORQWER, he scares me. EDIT: We might be able to change the radar to the square one that Sir_Kane or Scrin has, either with their permission or with creating one ourselves.
OK time for another update, and i can honestly say this'll have you drooling. It's already made 7 others do so. This is the CONCEPT of our main menu. It's such a hottie... I scratch-built everything in that excluding the eagle in the top-left, and the pictures in the expanded orbital view. Yes, that means i made the planet itself from scratch. took me an hour to do.. Also! Be aware that we now have a different ModDB page, which is here.
Dreganius wrote on Mon, 17 December 2007 08:51 Also! Be aware that we now have a different ModDB page, which is here. Try checking your email. >_> ~MathK1LL
very nais, how much?
Well I didn't want to post this until it was done, but in progress right now is the Rhino APC. Good news about that is: to make it chaos, we'll just add spikey bits to it. Also, This provides the chassis for the Whirlwind (MRLS), and the Predator tanks.
Let there be no more dumb posts from here on.
Thank you, YSLmuffins.
The menu screen is hotter then any other that I have seen.
IronWarrior wrote on Tue, 18 December 2007 20:23 The menu screen is hotter then any other that I have seen.
Great news! We've gotten an offer from a modeler outside of the renegade community (because it seems that people around here are already stolen ) so this means there should be a lot more updates coming up. Just 1 question, is there a 3DS plugin/format saver for Maya? The modeler mainly uses it so if there is one... And finally, welcome to our newest coder, EKT-Snippers, aka Sniperhid.
This looks like an awesome mod from what I've seen.
Ancient_and_forever wrote on Tue, 03 July 2007 17:58 ren will most likely die when/if EA decide to do another CnC FPS...which to me, seems quite likely... They already started on a new CnC FPS...
RoShamBo wrote on Tue, 03 July 2007 07:57 No offence, but you shouldn't be starting a total conversion in 2007 when this game came out in 2000. Conversions, mods, and maps is what's keeping this game alive.
Quote: You're probably right. The only reason why people hold on to Renegade is because of its unique C&C-mode. Once another FPS is released with a C&C-mode, the Renegades will run to that. But I doubt a new FPS will happen anytime soon. We'll probably see a C&C3 expansion and RA3 before an FPS of any sort. Also, remember that FPS games take far longer to make than RTS. *cough* www.Tiberium.com *cough* /me Plays the Funeral March for renegade
Sh4d0w191 wrote on Fri, 29 February 2008 11:12 Quote: You're probably right. The only reason why people hold on to Renegade is because of its unique C&C-mode. Once another FPS is released with a C&C-mode, the Renegades will run to that. But I doubt a new FPS will happen anytime soon. We'll probably see a C&C3 expansion and RA3 before an FPS of any sort. Also, remember that FPS games take far longer to make than RTS. *cough* www.Tiberium.com *cough* /me Plays the Funeral March for renegade He said an FPS with a C&C mode. Tiberium does not have C&C mode.
Hmm. Long time since I've seen this topic... Right now, we are.. Well, not dead.. but we're struggling to stay alive. Everyone is already taken and it hurts to see something i'm so passionate about dying like this Basically, ANY help would be appreciated now, but we need proof of ability.
If your mod ends up failing, why not join this 40,000 mod? http://www.moddb.com/mods/8443/ut40k-the-chosen
[NE Fobby[GEN] wrote on Sat, 01 March 2008 12:11]If your mod ends up failing, why not join this 40,000 mod? http://www.moddb.com/mods/8443/ut40k-the-chosen Does it have AOW Mode like in Renegade?
I might very well look into that mod, thanks. A possible resource merge could be in order.
how about getting better organized about running a mod team before trying to recruit members. ~Zack
his mod fails doh sucker
renalpha wrote on Sun, 02 March 2008 14:50 his mod fails doh sucker lol, thanks for summing my post up. ~Zack
Hey guess what? Here's what's new so far. We've got a new site template that I've made, which looks hot. I've done a bit of learning and I can now texture to sex. We've got some GUNS! Ren40k is back!
Holy shit, lookin spiffy there Dreg. I was just thinking about this mod the other day, I'm kind of going through this 40k-is-fucking-awesome phase, so it's great this is back going again. Good luck!
u6795 wrote on Sat, 21 February 2009 23:39 Holy shit, lookin spiffy there Dreg. I was just thinking about this mod the other day, I'm kind of going through this 40k-is-fucking-awesome phase, so it's great this is back going again. Good luck! 40k is always awesome. So awesome infact, that my new PC is going to have a custom paint job 40k style. Very nice Karandras, good job.
Interesting fact: That lasgun alone is over 3000 polys Second interesting fact: He didn't credit the author of those models: UmmThingy from Fallout Nexus (Files here, here and here), as he should ahve, as per the requirements posted by the author for usage of his work.