Command and Conquer: Renegade Official Forums - RDF feed
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
OK, so, I want and need to know what you think about C&C3 -- what cool stuff you're looking forward to, what you're afraid of... pretty much anything. I'm trying to get a feel for what the popular opinion is in the Renegade community. Go nuts - there are no wrong answers.
I am afraid that I can't run this game cos its gonna be a huge system hog and my puny laptop cannot support it at all. They should make a lo-fi generals-style version of the game or I will waste my money buying it. I'm not buying a new comp either.
Eventually you'll have to. Game companies have to keep making better and better games that require more hardware. It's the nature of things. :\
Am just looking forward to the new ingame movies the most.
At this point I'm slightly worried that EA is going to focus more on graphics instead of gameplay.
From what I see in the previews, it looks a hell of a lot better than Generals, as in much more like C&C which I like so i'm really looking forward to it The tiberian universe is also my favorite one.
Most of the stuff in C&C 3 are uber-revamped versions of the C&C Tiberian Dawn counterparts. But story wise it's 100 times better than Generals.
As long as its moddable, I will be happy At a minumum they need to release an importer plugin and a map editor/worldbuilder. I see no techical reason why they cant include the same map editor, importer plugin, w3d viewer and tools as they used internally right there on the CD (given what was done for then the BFME2 SDK, the changes required to make them releaseable would probobly be minimal) Even if EA dont release an importer, I am sure people will try and use the BFME2 SDK with it (like the renegade SDK being used for Generals)
Looking forward to the story mostly, since we're finally getting a true sequel to Tiberian Sun. I was concerned that they would move too far away from the established storyline, but at least they've given good explanations for the changes they've made. Not particularly interested in the multiplayer, although I'm sure it will be fun for a while. After playing Dawn of War, with the strategic point system and cap on how many units you can field (with different units costing more towards the total cap), C&C style building multiple refineries then spamming out unlimited numbers of the same unit doesn't seem very appealing.
Watching a couple of flame tanks rip through GDI infantry was worth the trip to EA LA in itself... the graphics are amazing, and the demo I saw was like 3 months old. The only thing I'm not so keen on are the squads, but at least they aren't big squads and there won't be a pop cap.
As long as they dont introduce unit limits like those "command points" in BFME2...
MaidenTy1 wrote on Mon, 27 November 2006 22:42 there won't be a pop cap ^^
Pretty much been said already, but I reiterate. I'm very interested as to what has happened with Kane/CABAL and what the hell GDI will do without their command staff and the Philadelphia, not to mention becoming the lesser power of the two. I also wonder if this will be the final C&C game and, if so, how will it end? Concerns are mostly that EA has disposed of major plot points from Tiberian Sun, though I'd be pleased if they tied in Red Alert in some small manner. I'm also upset that I won't be able to play it, since even Generals makes my computer cry. But I ultimately think it will turn out all right.
It actually looks like they're doing a good job on it! I like how they concentrate on single player. All too often single player was sacrificed for multiplayer purposes and i'm very happy they don't seem to do this for C&C3 (stress: seem). All in all I'm very excited to see this one coming. What concern computer requirements: they won't be all that heavy, a RTS needs less ressources than a FPS. If you can play Generals on good quality, you should be able to play C&C 3. For the people living under a rock: here's the C&C 3 history (well, most of it) up to date to today -> http://www.thekoss2.org/forum/viewtopic.php?t=2796 (beware: long read and quite some pictures)
I don't care what they do with it, i'll play the demo when it gets released and make my opinion then. If they botch it, then it's just another EA triumph, if they don't then i may buy it.
Yeah, thats my approach to most EA games now, play the demo and then decide... in the case of BF 2142 the demo completely put me off buying it, well done EA
BF2 put me off buying the new Battlefield game. Worry - It's going to be half-assed and not patched Looking Forward to - Playing Nod again, and the Avatar Mech.
BUY BUY BUY!!! I didn't like Generals at first, but it grew on me. Will the demo be multiplayer?
I think it looks pretty awesome. I was completely sucked into the C&C Tiberian Sun storyline etc so I'm rather desperate to play this. And I'm very pleased that they are making a C&C 3. To be honest I thought Generals was really fun. It didn't have the storylines from previous C&C games but it reflected the real world a lot more. It was a fun break if anything. But hell yeah, bring on C&C 3.
I hope it has a kick ass multiplayer with a decent AI. All the previous C&C games have shittastic AIs.
I don't like it, I dont like rts's in general, but basically the only good thing out of this is that EA is paying some what attention to C&C again
IWarriors wrote on Mon, 27 November 2006 20:22 Am just looking forward to the new ingame movies the most. Same. ^^!
Awesome. I am a Renegade devotee, as you know, so I haven't been following C&C3 much. I'm glad the feedback has been mostly positive thus far. Is there anything you've been wanting to know about the game? (Sorry, this will all make sense in a couple weeks)
Crimson wrote on Tue, 28 November 2006 15:17 Awesome. I am a Renegade devotee, as you know, so I haven't been following C&C3 much. I'm glad the feedback has been mostly positive thus far. Is there anything you've been wanting to know about the game? (Sorry, this will all make sense in a couple weeks) System requirements would be nice to know.
The Third Race, but we find out who that is in December.
warranto wrote on Tue, 28 November 2006 17:19 The Third Race, but we find out who that is in December. Ive heard a rumor that the 3rd Race is "The Forgotten" (Tho it isn't entirely true ) Best waiting till December!
I fear that EA will screw this up, just like they screwed up Generals. It seems that neither EA or Westwood can/could balance three sides properly(Generals, Yuri's Revenge(In Dune, all sides were pretty much equal)). I am getting bored of RTS games. You almost allways have to do same things in almost same order over and over. I also think it is pretty hard to make decent RTS game these days. Too much micromanagement= A game will be only for Hardcore gamers, and casual gamers will not stand a chance Too little micromanagement= A game will be just another "build as many tanks as you can, and attack(and do this pretty much every time)" I liked Renegade because THIS is how I allways wanted to play those boring RTS games. Maybe I don't really like RTS games much any more because I am just too slow and prefer to be part of a team, or maybe it is because in most RTS games, your units are pretty stupid unless you directly control them. But if the AI of the units in RTS games were to improve significantly(not going to happen with C&C3, that would be too much work for EA), then they would become 1000 times more fun. Amen
Terminator 101 wrote on Tue, 28 November 2006 21:38 I fear that EA will screw this up, just like they screwed up Generals. It seems that neither EA or Westwood can/could balance three sides properly(Generals, Yuri's Revenge(In Dune, all sides were pretty much equal)). I am getting bored of RTS games. You almost allways have to do same things in almost same order over and over. I also think it is pretty hard to make decent RTS game these days. Too much micromanagement= A game will be only for Hardcore gamers, and casual gamers will not stand a chance Too little micromanagement= A game will be just another "build as many tanks as you can, and attack(and do this pretty much every time)" I liked Renegade because THIS is how I allways wanted to play those boring RTS games. Maybe I don't really like RTS games much any more because I am just too slow and prefer to be part of a team, or maybe it is because in most RTS games, your units are pretty stupid unless you directly control them. But if the AI of the units in RTS games were to improve significantly(not going to happen with C&C3, that would be too much work for EA), then they would become 1000 times more fun. Amen Buy Company of Heroes then... I'm on of C&C RTS fans... BTW - it will use Generals engine - so it'll be in MODing same as generals
I'm afraid that they'll make the gameplay too much like Generals. I just hope the developers manage to strike a balance between Tiberian Sun and Red Alert 2--that would be nirvana. Perhaps I'm thinking the atmosphere of TS and the gameplay of RA2 (not YR). I haven't played RTSs competitively since YR. I miss it... =\
Playing as the mutants would rule, I hope the "3rd race" isn't CABAL, that would be ultra-lame.
YSLMuffins wrote on Tue, 28 November 2006 20:01 I'm afraid that they'll make the gameplay too much like Generals. I just hope the developers manage to strike a balance between Tiberian Sun and Red Alert 2--that would be nirvana. Perhaps I'm thinking the atmosphere of TS and the gameplay of RA2 (not YR). I haven't played RTSs competitively since YR. I miss it... =\ It's too bad how lame the gameplay in Age of Empires III turned out.
I like what the art director has done with the C&C world
Crimson wrote on Tue, 28 November 2006 22:17 Awesome. I am a Renegade devotee, as you know, so I haven't been following C&C3 much. I'm glad the feedback has been mostly positive thus far. Is there anything you've been wanting to know about the game? (Sorry, this will all make sense in a couple weeks) When is the Demo due out...and the requirements(already mentioned i know)
I guessed that this was either being watched or fed back to EA. I also guess this message -may- be removed / edited. Anyways, I should be fine for sys requirements, I want to know gameplay. Gameplay is what will make me buy it.
CarrierII wrote on Wed, 29 November 2006 10:16 I guessed that this was either being watched or fed back to EA. I also guess this message -may- be removed / edited. Anyways, I should be fine for sys requirements, I want to know gameplay. Gameplay is what will make me buy it. Well, I don't know if they're watching, this was for me. I just can't tell you why just yet. It will all make sense in less than 2 weeks.
*Gasp* Crimson dumped Blazer for an EA employee just so she can influence the game!
I simply... cant wait. I think the best part will be the FMVs, they have a lot of good actors.
Hey, I get it for free, so I'm happy. The graphics look nice so far, although I'm sorta worried that it will go along like this: EA: "LQQK!!! NEW C&C!!!!!" Fan: "WOW!!! IT LOOKS COOL!!! I JUST SPENT $50 BECAUSE THE GRAPHICS LOOK NICE!!!!" later.... Fan: "OMG THIS SUCKS!!! IT'S TOO BUGGY!!! GAMEPLAY SUCKS!!!" EA: "HA HA HA HA WE HAVE YOUR MONEY AND WE'RE NOT GOING TO CHANGE ANYTHING!!!"
What I want to know is not about the game per se, it's more about EA. Do the employees enjoy making this game? Is the atmosphere as fun-loving as Westwood seemed to have been back in the day? Or is this just another project for them? I think the answers to these questions will play a major part in my attitude toward the game. As for the game, I plan on buying it, unless a demo is released and I absolutely abhor it.
cmatt42 wrote on Wed, 29 November 2006 20:46 1. Do the employees enjoy making this game? 2. Is the atmosphere as fun-loving as Westwood seemed to have been back in the day? 3. Or is this just another project for them? 1. Don't think so 2. Unlikely 3. I am arfraid so
Mammoth tanks are back for one . Also the return of ingame videos and actors Kane is back. A sequel to my favourite RTS game. The 3rd team better be the scrin..... A possible conclusion to the story?
Terminator 101 wrote on Wed, 29 November 2006 21:40 cmatt42 wrote on Wed, 29 November 2006 20:46 1. Do the employees enjoy making this game? 2. Is the atmosphere as fun-loving as Westwood seemed to have been back in the day? 3. Or is this just another project for them? 1. Don't think so 2. Unlikely 3. I am arfraid so You are absolutely dead wrong.
The November trailer is out! It confirms the game will be released in March 2007.
MaidenTy1 wrote on Thu, 30 November 2006 09:39 Terminator 101 wrote on Wed, 29 November 2006 21:40 cmatt42 wrote on Wed, 29 November 2006 20:46 1. Do the employees enjoy making this game? 2. Is the atmosphere as fun-loving as Westwood seemed to have been back in the day? 3. Or is this just another project for them? 1. Don't think so 2. Unlikely 3. I am arfraid so You are absolutely dead wrong. I hope he is, but I fear he is not. It looks nice from what I have seen until now, but you can't really see the gameplay though... All I can do now is hope it will be good, so that's what I do.
MaidenTy1 wrote on Thu, 30 November 2006 03:39 Terminator 101 wrote on Wed, 29 November 2006 21:40 cmatt42 wrote on Wed, 29 November 2006 20:46 1. Do the employees enjoy making this game? 2. Is the atmosphere as fun-loving as Westwood seemed to have been back in the day? 3. Or is this just another project for them? 1. Don't think so 2. Unlikely 3. I am arfraid so You are absolutely dead wrong. I really hope I am.
icedog90 wrote on Tue, 28 November 2006 23:05 It's too bad how lame the gameplay in Age of Empires III turned out. I know, right? It just didn't have as much charm as Age 2.
yeah, Age 3 graphics + age 2 gameplay = <3 *considers making a mod...* OnT: Well, in that case, it's because EA are going to extend an offer to the Ren community to be Beta testers!!! (lol) Bah, I dunno.
Speaking of beta, there is an open multiplayer beta for Supreme Commander that is out right now (it's an RTS that is being made by the same people who did Total Annihilation, with the same project leader too). I only needed to play it for 10 minutes to figure out how freaking awesome it is.
That game PWNED!
i dont see what is wrong with Generals? can someone enlighten me?
help-linux wrote on Fri, 01 December 2006 18:10 i dont see what is wrong with Generals? can someone enlighten me? GRRR NO NOD OR GDI EA MAKE GAME AND USE CNC NAME ONLY FOR MONEY EA RAWR! As an RTS game in itself, there was nothing really wrong with it. It was pretty solid and fun to play. The complaints come from the fact that it retained nothing from the previous C&C games, throwing out most of what made C&C recognizable and replacing it with generic RTS formulas that have been done to death.
i wouldn't of though "Command and Conquer" would automaticly assume the game has "Nod" and "GDI" in it? You command units such as the "Quad Cannon" (i love this one) and you "Conquer" other players with them.
I think EA was just trying to guarantee a successful product by leeching the C&C name. They knew it had absolutely nothing to do with the old C&C story lines, but thats what people were familiar with. Generals is a great game (and probably would have been even better if Westwood had made it), and Zero Hour is not bad either. Generals is very balanced in my opinion - and zero hour is somewhat balanced (easier to abuse the misbalances). C&C3 promises to be a great game and I definitely plan on buying it. I have purchased, played, defeated, and mastered every C&C game ever made and EA has just given me another one to tamper with. I truely hope it turns out to be a balanced RTS.
help-linux wrote on Fri, 01 December 2006 18:38 i wouldn't of though "Command and Conquer" would automaticly assume the game has "Nod" and "GDI" in it? You command units such as the "Quad Cannon" (i love this one) and you "Conquer" other players with them. It just came as a shock to a lot of people when it was announced that it was going to be set in a modern warfare setting, as opposed to the Tiberian and Red Alert universes that we were used to from the past four games. And like I said, it didn't keep it from being a solid and fun RTS game, and the tasteless atmosphere the game had made it all the more fun for me.
fl00d3d wrote on Fri, 01 December 2006 20:48 Generals is very balanced in my opinion In my opinion, it is not. Most of the time it is like this GLA>CHINA>USA>GLA USA Examples: Pathfinder/Ranger>(stealth)Rebel, stinger site, Tomahawk>Buggy, Technical China Examples: Gattling Tank/Gattlink tower>All USA air units MIG>pretty much any thing that USA has GLA Examples: Anthrax(shells)> Any chineese infantry BombTruck can can easily get past all china defences(except for mines) I can't think of any more examples because I have not played the game in some time, but it is basically like rock/paper/scissors
The problem I had with Generals is that the gameplay is more like Starcraft or Warcraft than any C&C game. If C&C3 brings back the classic C&C gameplay, I will be happy.
If you want a more balanced Generals game, download my mod. Zero Hour Retarded. Shameless plug: http://retarded.moddb.com
Also: if they game won't suck - it will be kinda boring without Frank Klepacki's music
Ummmmmm... have you not seen the trailers that have Frank's music in them? It makes it kind of obvious that they are using his music still, and that hopefully they will try to do it themselves.
wow i kno this has been said b4 but is there any system requirements...... like im getting all excited over this stuff and by time it comes out ill go to buy it and be like nooooooooooooooooooooooooo my computer sux too much. so could someone put my hopes down now and post the systeme requirements plzzzz
If I remember right, game makers don't generally post the requirements until the game is closer to completion.
Look at the requirements for Generals. Then increase the disk size and the required video card. That's a beginning frame of reference.
Start with the system requirements for BFME2 and increase them a little and you will get an idea of what C&C3 will require.
/me adds a brand new custom pc to his christmas list.
/me is perfectly happy with his X1650 Pro 512MB <3 Processor needs changing though, P4D... hmmpmh. OnT: I'm sure they can get the music to sound good
I really hope they have a new version of Hell March.
I really hope they don't, because they'd fuck it up somehow.
I really hope they don't, because Hell March belongs to the Red Alert universe, not the Tiberian universe.
does it rly matter a good song is a good song?
The songs are there to create a complete atmosphere. The RA-atmosphere is so different from the C&C-atmosphere.
Tbh music isn't that important...THE GAMEPLAY IS MORE IMPORTANT. I'll be listening to my own music when i'm playing anyway.
Trust me, when you get a truly pathetic soundtrack, music becomes very important. The best kind of music, be it during movies or games, is one that blends well enough that you never really notice it unless you look for it.
icedog90 wrote on Mon, 04 December 2006 19:18 I really hope they don't, because Hell March belongs to the Red Alert universe, not the Tiberian universe. I'm not so sure. In my opinion, the original Hell March could have fit with Tiberium Dawn just as easily with Red Alert. If they actually tried, they could do a good job of it, but then again, there's not much hope of that.
the C&C3 trailer has hell march on it
I've seen many C&C 3 trailers and I don't recall any of them using Hell March. In my opinion, Hell March ONLY belongs to Red Alert. It gives Red Alert that Red Alert atmosphere. I can't see how it could blend into the Tiberian Universe.
Nightma12 wrote on Tue, 05 December 2006 17:59 the C&C3 trailer has hell march on it I thought that song sounded similar. That's actually why I made that post. It's my all time favorite video game soundtrack song.
Acey#GW wrote on Tue, 05 December 2006 10:52 Tbh music isn't that important...THE GAMEPLAY IS MORE IMPORTANT. I'll be listening to my own music when i'm playing anyway. your totally right thats the way to go, how can you rly complain with music that you, yourself likes.
Nightma12 wrote on Tue, 05 December 2006 16:59 the C&C3 trailer has hell march on it That's not a good thing. Hell March has nothing to do with the Tiberium universe.
Frankly I don't care too much about C&C 3, as I prefer Shooters over Strategy games. I own all of the C&C Games in their official disks (not that first decade crap) and it is the game series I have loved most as a kid, and even now as a teenager. However the C&C game I enjoyed most was Renegade. That's because it mixes my love for the series and my favourite genre. Personally, I'd prefer a new Renegade over even three new RTS games. And I'm saying this as a deep, "from the start" fan of the series.
I personally like RTS games much more than FPS games. Partly because I grew up playing that genre the most. Secondly, they require much more mind power.
Does that mean that you don't really like Renegade?
icedog90 wrote on Wed, 06 December 2006 19:22 I personally like RTS games much more than FPS games. Partly because I grew up playing that genre the most. Secondly, they require much more mind power. Yeah as I said, I've grown up with the series. I've played each of the C&C games thousands of times, which means the vast majority of my C&C time is playing the RTS games. I just find Renegade to be the funnest of them all, because it takes the C&C series to ground level. You fight you enemies face to face instead of hovering above them. Most FPS don't require any mind power, take CS as an example. You just walk around and shoot on instict. Part of the reason why I liked this game was the amount of strategy and organization required in a clanwar (repair buddies, flankers, long ranged groups, distractions, rushes, etc). So you're basically using your mind a lot as well, trying to figure out ways to get passed their forces, clear the field, or strike their base directly. What EA needs to do is recreate a new FPS, but not repeat the numberous problems and mistakes they've made in Renegade. It's a great concept until now, if a sequal was executed properly I think it would be a big hit.
The only real mistake EA made was rushing the product out the door before it was complete. Someone has a readme that had everything that was planned, begun, but not enough time to impliment before shipping.
That and the fact that many of their games have a lack up updates. The game I play now: Guild Wars has an update sometimes several times a week, and there isn't a monthly fee either.
I don't know if you can count Support policies as mistakes...
Terminator 101 wrote on Thu, 07 December 2006 06:55 Does that mean that you don't really like Renegade? Nope. I love Renegade. It's just been almost a year since I played it, but I'll get back to it sometime soon.
icedog90 wrote on Mon, 04 December 2006 19:18 ...Hell March belongs to the Red Alert universe, not the Tiberian universe. You know that Frank wrote Hell March during the production of the Covert Ops, right? I'd say sure, it's more of a Red Alert feel, but it's not entirely inspired by Red Alert. It's the exact opposite, really.
http://www.forumplanet.com/planetcnc/topic.asp?fid=19062&tid=1986919 System Spec information
wow i rly rly rly do need a new computer .... out of my 2 comps my better one has a 900mhz processor,220 gb hardrive, 512 mb ram, and im not sure about the vid card ..... does ne one kno what the average price for a decent comp is nowadays?
superj69 wrote on Fri, 08 December 2006 23:14 wow i rly rly rly do need a new computer .... out of my 2 comps my better one has a 900mhz processor,220 gb hardrive, 512 mb ram, and im not sure about the vid card ..... does ne one kno what the average price for a decent comp is nowadays? you can get a sick comp for like 600$ US
jonwil wrote on Mon, 27 November 2006 20:17 As long as its moddable, I will be happy At a minumum they need to release an importer plugin and a map editor/worldbuilder. I see no techical reason why they cant include the same map editor, importer plugin, w3d viewer and tools as they used internally right there on the CD (given what was done for then the BFME2 SDK, the changes required to make them releaseable would probobly be minimal) Even if EA dont release an importer, I am sure people will try and use the BFME2 SDK with it (like the renegade SDK being used for Generals) From what I gathered at our dinner last night, the game will almost certainly include a worldbuilder in the initial release. The rest would come shortly thereafter if not better. There are several modding communities represented at this thing, so I'm sure they wouldn't have invited so many of them if they were going to let them all down.
Hopefully they'll combine the Tiberian Sun and Red Alert(2) options for Skirmishes. I liked how you could randomize the Tib Sun environments, which is something RA2 could have used. But at the same time, RA2 let you choose the type, color, and location of your enemies, not to mention create allies, which Tib Sun could have used. If Tiberian Wars has both, or if EA or someone releases a patch to incorporate the missing elements into the older games (very unlikely), I'll be very happy.