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C&C: Renegade --> Dying since 2003™, resurrected in 2024!
ok, i just got a new computr few days/weeks ago. (AMD 64 Athlon 3500+ (venice core), 1 gig ram, 250 gb hd, no vid card yet (ATI x200)) when i run the FDS, it logs on fine, my bot reads the logfile, and the ssaow logs fine, but then when a game with 2+ people statrts, it crashes (usualy around the 3rd or 4th person). in _exept.txt is says: " Error code: EXCEPTION_ACCESS_VIOLATION Description: The thread tried to read from or write to a virtual address for which it does not have the appropriate access. Access address:00000000 was read from. Exception occurred at 01E49F20 " the first time i saw it, i thaught it might be DEP (data execution protection), so i added the FDS to the exeption list, then after that it still crashed, so i disabled DEP. but it still crashed, does anyone have any idea why it is crashing? if you need anymore CPU/ect info, id be happy to post it :s
Darc wrote on Tue, 20 September 2005 15:08 ok, i just got a new computr few days/weeks ago. (AMD 64 Athlon 3500+ (venice core), 1 gig ram, 250 gb hd, no vid card yet (ATI x200)) when i run the FDS, it logs on fine, my bot reads the logfile, and the ssaow logs fine, but then when a game with 2+ people statrts, it crashes (usualy around the 3rd or 4th person). in _exept.txt is says: " Error code: EXCEPTION_ACCESS_VIOLATION Description: The thread tried to read from or write to a virtual address for which it does not have the appropriate access. Access address:00000000 was read from. Exception occurred at 01E49F20 " the first time i saw it, i thaught it might be DEP (data execution protection), so i added the FDS to the exeption list, then after that it still crashed, so i disabled DEP. but it still crashed, does anyone have any idea why it is crashing? if you need anymore CPU/ect info, id be happy to post it :s Sounds like the FDS is trying to dereference a null ptr...:S
:\ how would i fix the problem? (i already reinstalled the fds, i had SSAoW with CP1, and only installed again with no CP1, just SSAoW.
This sounds like a bug in the fds any ideas mac?
ok, but the problem is that i kind of want to have SSAoW in my server, but ill try it.
:\ it worked, i think it could work better if i compiled it on my computer, but i doubt it, and im gona try anyways
What version of SSAOW are you running, and does the crash correspond to something happening ingame?
It does not, or(a building is destroyed? 2+ minutes into game, so i doubt it), when the game actualy starts, thats when it crashes( few minutes after) and im using the latest SSAoW on renguard.com (SSAoW 1.3.4), WITH and without CP1, without it it dosen't crash it's not when someone is killed, ive seen the bot send the kill msgs, and i THINK it might be the crates, but im not sure
Darc wrote on Wed, 21 September 2005 20:08 It does not, or(a building is destroyed? 2+ minutes into game, so i doubt it), when the game actualy starts, thats when it crashes( few minutes after) and im using the latest SSAoW on renguard.com (SSAoW 1.3.4), WITH and without CP1, without it it dosen't crash it's not when someone is killed, ive seen the bot send the kill msgs, and i THINK it might be the crates, but im not sure Check those crates...