Command and Conquer: Renegade Official Forums - RDF feed
type: channel
description: C&C: Renegade --> Dying since 2003™, resurrected in 2024!
items: To anyone who has been having scripts.dll 2.1.2 issues
items: Re: To anyone who has been having scripts.dll 2.1.2 issues

To anyone who has been having scripts.dll 2.1.2 issues
type: item
description: I am looking for anyone who is having scripts.dll 2.1.2 issues (crashes in particular) to follow these steps so I can track down any bugs in it. I am aware of 2 bugs with 2.1.2 and the Advanced Guard Tower. Specifically, multiple sets of guns appear on some maps (which maps are known to have this bug) Plus, it fires its missile launcher more often than the AGT pre-2.1.x did. For the AGT bugs, I need to know which maps these bugs affect and also if anyone is not experiencing them. (I am 99% sure the AGT bugs will affect everyone though) For other bugs that are not crashes, post all the details. Someone reported that JFW_GrantMoney_Powerup and JFW_GrantScore_Powerup are broken so I need to look into that I think. For crash bugs, steps to take to help me out: 1.Replace any modified scripts.dll/bhs.dll with the version included in the scripts212.zip file (not SSAOW or SSCP or one you have added stuff to yourself, the stock one). Then see if it still crashes If it doesnt, it means its a bug in whatever modifications you have made 2.If it still crashes, try replacing it with the scripts.dll/bhs.dll from scripts 2.0.1 and see if it fails (not 1.9.3, not SSAOW, not SSCP, stock 2.0.1). If this still crashes, it means its not one of the bugs I am trying to track down (perhaps it is a map issue) 3.If it doesnt crash, that means the bug is in 2.1.2 and is one of the issues I am trying to track down and fix. Firstly, make notes of anything that seems to trigger the crash (if you know of a way to trigger it on demand, even better). If it seems "random" and there is nothing that seems to trigger it, make a note of that too. Also note down if it was on a FDS (windows or linux) or on the game client that the crash occured. And note down if there are any maps that seem to be more succeptable to the bug than other maps. Also, note which version of windows you are running (e.g. XP SP2, XP SP1, XP, 98 etc) And, if its game client, zip the game.exe file (if you arent running RenGuard) or…
creator: jonwil
date: 2005-05-16T08:28:16-00:00

To anyone who has been having scripts.dll 2.1.2 issues
type: item
description: Well, I thought my crashes were do to the scripts. Turns out after I reformatted and played Ren with a fresh install and only WOL patches it still froze up or crashed. So I doubt my worries lay within your control anymore.
creator: PermaGrin
date: 2005-05-16T13:32:23-00:00

To anyone who has been having scripts.dll 2.1.2 issues
type: item
description: am I to assume all the people who experienced bugs in scripts.dll 2.1.2 before are now using it without bugs?
creator: jonwil
date: 2005-05-17T02:59:31-00:00

To anyone who has been having scripts.dll 2.1.2 issues
type: item
description: No, you're to assume they all rolled back to a previous version and don't care enough to bother doing all this.
creator: Renx
date: 2005-05-17T03:17:13-00:00

To anyone who has been having scripts.dll 2.1.2 issues
type: item
description: Yeah jon! i was in a game with 37 kills!!! Craah to desktop.
creator: Oblivion165
date: 2005-05-17T03:43:13-00:00

To anyone who has been having scripts.dll 2.1.2 issues
type: item
description: Like I said, if people are getting bugs in 2.1.2, I need to know details. "it crashed" doesnt help at all.
creator: jonwil
date: 2005-05-17T04:03:00-00:00

To anyone who has been having scripts.dll 2.1.2 issues
type: item
description: Well, I have the last version of your scripts installed. I even used those for testing juggernaut. I play every day the normal Renegade and I don't have a single problem.
creator: Renardin6
date: 2005-05-17T11:48:16-00:00

To anyone who has been having scripts.dll 2.1.2 issues
type: item
description: same here, never noticed any problems with 2.1.2
creator: danpaul88
date: 2005-05-17T12:09:31-00:00

To anyone who has been having scripts.dll 2.1.2 issues
type: item
description: jonwil Like I said, if people are getting bugs in 2.1.2, I need to know details. "it crashed" doesnt help at all. Oh well i didnt really mean that to be a bug report. Hell ill take that anyday since the new load times. That being said there really isnt anything to say, i was in the sniperbox on C&C_City_Flying and was shooting at a mobile rocket launcher just coming around the corner of the (gdi side) base. (Harvy travel side). Me: Sakura Ramjet See, those details most likey wont help you a bit
creator: Oblivion165
date: 2005-05-17T12:09:44-00:00

To anyone who has been having scripts.dll 2.1.2 issues
type: item
description: I have allot of respect for John Wil and would definately go to the bother of this, in comparison it is a small request to the time he puts in. However I have been using the latest scripts since its release and play renegade all the time, I have had no such crashes and everything is fine.
creator: reborn
date: 2005-05-17T12:11:10-00:00

To anyone who has been having scripts.dll 2.1.2 issues
type: item
description: The most important piece of crash info people with crashes can provide is the _except.txt file.
creator: jonwil
date: 2005-05-17T12:53:11-00:00

To anyone who has been having scripts.dll 2.1.2 issues
type: item
description: -_- i thought i made this clear in my last few posts oin the other thred... the crashe starts at version 2.1 where the new BHS.dll can into play, i'm running 2.1.2 now without any crashes because i'm using the old bhs.dll...
creator: theplague
date: 2005-05-20T00:03:26-00:00

To anyone who has been having scripts.dll 2.1.2 issues
type: item
description: I know that 2.1.2 has the crash, what I want all this information for is so I can FIX the thing and get a 2.1.3 out that DOESNT crash yet still has all the important new features in 2.1.2. It doesnt help that I cant reproduce the crash myself.
creator: jonwil
date: 2005-05-20T00:17:44-00:00

To anyone who has been having scripts.dll 2.1.2 issues
type: item
description: I tried the same thing as theplague and it worked fine. I'm now running Scripts.dll 2.1.2 but using the pre-2.1.* BHS.dll. The error must be in whatever you added to BHS.dll.
creator: Renx
date: 2005-05-21T00:54:59-00:00

To anyone who has been having scripts.dll 2.1.2 issues
type: item
description: I am aware the error is probobly in bhs.dll somewhere. But, unless people actually use bhs.dll 2.1.2 and play untill it crashes so I can get usable debugging information for the crash (as is specified in the instructions at the start of this thread), I wont be able to fix this bug or to do further development on bhs.dll. All I need is one run through these instructions (if the crash is what I think it is, just one person doing this might be enough to help debug it)
creator: jonwil
date: 2005-05-21T01:04:12-00:00

To anyone who has been having scripts.dll 2.1.2 issues
type: item
description: Im not getting an _except.txt But if i ever do ill make sure to post it.
creator: Oblivion165
date: 2005-05-21T01:42:34-00:00

To anyone who has been having scripts.dll 2.1.2 issues
type: item
description: are you getting a critical.txt or a dllload.txt?
creator: jonwil
date: 2005-05-21T01:43:33-00:00

To anyone who has been having scripts.dll 2.1.2 issues
type: item
description: _logfile.txt banlist.txt client_4-20-105.txt commands.txt Launcher.txt patch.txt Readme.txt Readme_RG.txt results1.txt sysinfo.txt
creator: Oblivion165
date: 2005-05-21T01:52:25-00:00

To anyone who has been having scripts.dll 2.1.2 issues
type: item
description: omg... i said it was the bhs.dll about a month ago...
creator: theplague
date: 2005-05-21T06:23:49-00:00

To anyone who has been having scripts.dll 2.1.2 issues
type: item
description: The lack of shit models? I suppose all of reborn's models are savoury then.
creator: flyingfox
date: 2005-05-21T20:20:43-00:00

To anyone who has been having scripts.dll 2.1.2 issues
type: item
description: I love Reborn and my Renardin. :inlove:
creator: emowil
date: 2005-05-21T22:28:45-00:00

To anyone who has been having scripts.dll 2.1.2 issues
type: item
description: big thankyou to [RG]Aslyfox, for giving me the information I needed to fix this bug. I still need to do a few other things (investigate the AGT bugs, investigate 2 other scripts to see if they work, put nick fixes into bhs.dll) then I will release 2.1.3
creator: jonwil
date: 2005-05-22T00:01:40-00:00

To anyone who has been having scripts.dll 2.1.2 issues
type: item
description: Error code: EXCEPTION_ACCESS_VIOLATION Description: The thread tried to read from or write to a virtual address for which it does not have the appropriate access. Access address:20A64C7E was read from. Exception occurred at 00784AE5 Stack walk... RELEASE Build 838 by Brian_Hayes - Build time 01/23/2003 - 11:46:16 Thread list ID: 00000C00 - Main Thread ***CURRENT THREAD*** ID: 00000E9C - Texture loader thread ID: 00000EA4 - Firewall thread CPU Intel(R) Celeron(R) CPU 2.60GHz, 2593 Mhz, Vendor: Intel Details: Eip:00784AE5 Esp:0012ED90 Ebp:00000002 Eax:17A00006 Ebx:00000010 Ecx:00000000 Edx:00000006 Esi:0000000A Edi:09064C74 EFlags:00010216 CS:001b SS:0023 DS:0023 ES:0023 FS:0038 GS:0000 Floating point status Control word: ffff027f Status word: ffff0120 Tag word: ffffffff Error Offset: 005a0f71 Error Selector: 01c9001b Data Offset: 07e7c81c Data Selector: ffff0023 Cr0NpxState: 00000000 ST0 : 180019001A001A00FFFF -1.#IND0000000000000e+000 ST1 : 0000DE51A9C72CCE02C0 -1.28859325994543500e+001 ST2 : 0058F282B38640D30140 +6.60162673054544320e+000 ST3 : 00D09842E13A52E02D40 +1.23321889890636410e+014 ST4 : 0078B31A7F3C61DD3340 +7.78911028893041500e+015 ST5 : 000000008E541CCA1B40 +4.23856785750000000e+008 ST6 : 0000000000551CCA1A40 +2.11928400000000000e+008 ST7 : 000000004023C6D016C0 -1.36822112500000000e+007 Bytes at CS:EIP (00784AE5) : 8A 4C 38 04 89 4C 24 18 8D 4D 18 8B 6C 24 18 D3 E5 40 8B CD 8B 6C 24 14 89 4D 00 B9 18 00 00 00 Stack dump (* indicates possible code address) : 0012ED90: 09064C74 0012ED94: 039B31F0 0012ED98: 00000000 DATA_PTR 0012ED9C: 07E7C77C 0012EDA0: 00784742 0012EDA4: 0012EDB8 0012EDA8: 00000010 DATA_PTR 0012EDAC: 09064C74 0012EDB0: 039B31F0 0012EDB4: 07E7C77C 0012EDB8: 09064C74 0012EDBC: 006A68E2 0012EDC0: 087CDFBC 0012EDC4: 00000100 DATA_PTR 0012EDC8: 00000001 DATA_PTR 0012EDCC: 09064C6C 0012EDD0: 09064C74 0012EDD4: 00000000 DATA_PTR 0012EDD8: 039B31F0 0012EDDC: 09211154 0012EDE0: 087CDFBC 0012EDE4: 09064C6C 0012EDE8: 00000000 DATA_PTR 0012EDEC: 00000…
creator: Oblivion165
date: 2005-05-22T15:48:33-00:00

To anyone who has been having scripts.dll 2.1.2 issues
type: item
description: Error code: EXCEPTION_ACCESS_VIOLATION Description: The thread tried to read from or write to a virtual address for which it does not have the appropriate access. Access address:0ED411FE was read from. Exception occurred at 00784AE5 Stack walk... RELEASE Build 838 by Brian_Hayes - Build time 01/23/2003 - 11:46:16 Thread list ID: 00000BE4 - Main Thread ***CURRENT THREAD*** ID: 0000023C - Texture loader thread ID: 000004B0 - Firewall thread CPU Intel(R) Celeron(R) CPU 2.60GHz, 2591 Mhz, Vendor: Intel Details: Eip:00784AE5 Esp:0012ED90 Ebp:00000002 Eax:07E00006 Ebx:00000010 Ecx:00000000 Edx:00000006 Esi:0000000A Edi:06F411F4 EFlags:00010216 CS:001b SS:0023 DS:0023 ES:0023 FS:0038 GS:0000 Floating point status Control word: ffff027f Status word: ffff0320 Tag word: ffffffff Error Offset: 005a0f71 Error Selector: 01c9001b Data Offset: 07638224 Data Selector: ffff0023 Cr0NpxState: 00000000 ST0 : 0000910C7CC77599FE3F +5.99453418527051700e-001 ST1 : 0000B43DD241EBDA0040 +3.42060895472860690e+000 ST2 : 00000000000000C80940 +1.60000000000000000e+003 ST3 : 0080D101DF32BCDF2D40 +1.22999700160744750e+014 ST4 : 00786B0F7F5ACDDC3340 +7.76878542985150300e+015 ST5 : 00000000A2C7D8C91B40 +4.23303412250000000e+008 ST6 : 0000000000C8D8C91A40 +2.11651712000000000e+008 ST7 : 00403333D35D80D016C0 -1.36643498250000030e+007 Bytes at CS:EIP (00784AE5) : 8A 4C 38 04 89 4C 24 18 8D 4D 18 8B 6C 24 18 D3 E5 40 8B CD 8B 6C 24 14 89 4D 00 B9 18 00 00 00 Stack dump (* indicates possible code address) : 0012ED90: 06F411F4 0012ED94: 077052A8 0012ED98: 00000000 DATA_PTR 0012ED9C: 07638184 0012EDA0: 00784742 0012EDA4: 0012EDB8 0012EDA8: 00000010 DATA_PTR 0012EDAC: 06F411F4 0012EDB0: 077052A8 0012EDB4: 07638184 0012EDB8: 06F411F4 0012EDBC: 006A68E2 0012EDC0: 08247D1C 0012EDC4: 00000100 DATA_PTR 0012EDC8: 00000001 DATA_PTR 0012EDCC: 06F411EC 0012EDD0: 06F411F4 0012EDD4: 00000000 DATA_PTR 0012EDD8: 077052A8 0012EDDC: 08247E2C 0012EDE0: 08247D1C 0012EDE4: 06F411EC 0012EDE8: 00000000 DATA_PTR 0012EDEC: 00000…
creator: Oblivion165
date: 2005-05-23T05:21:14-00:00

To anyone who has been having scripts.dll 2.1.2 issues
type: item
description: Oblivion165, those logs are usefull. But I do need the depends.exe stuff mentioned earlier in the thread (so I can match the addresses in the log with actual code)
creator: jonwil
date: 2005-05-23T06:08:06-00:00

Re: To anyone who has been having scripts.dll 2.1.2 issues
type: item
description: I got this type of crash a few times too, and I have some info: The crash is random from my view (I might try to re-duplicate it in a debugger if I can get symbols). It occurs in the Ren client. Known maps that crash are Under and FieldTS (but only in PistolServ AFAIK). I am using the No-CD crack from the HT website and the CRC32 for my Ren exe is bf0ca7ef. Starting profile on 7/16/2005 at 6:26:20 AM Operating System: Microsoft Windows XP Personal (32-bit), version 5.01.2600 Service Pack 2 Program Executable: c:\program files\westwood interactive\renegade\GAME2.EXE Program Arguments: Starting Directory: C:\Program Files\Westwood Interactive\Renegade\ Search Path: C:\WINDOWS\system32;C:\WINDOWS;C:\WINDOWS\System32\Wbem;C:\P rogram Files\Common Files\GTK\2.0\bin;c:\program files\icarus verilog\bin;C:\Program Files\nmap\nmap-3.81; Options Selected: Automatically open and profile child processes. ------------------------------------------------------------ -------------------- Started "GAME2.EXE" (process 0x7D4) at address 0x00400000. Loaded "NTDLL.DLL" at address 0x7C900000. Loaded "KERNEL32.DLL" at address 0x7C800000. Loaded "MSS32.DLL" at address 0x21100000. Loaded "USER32.DLL" at address 0x77D40000. Loaded "GDI32.DLL" at address 0x77F10000. Loaded "WINMM.DLL" at address 0x76B40000. Loaded "ADVAPI32.DLL" at address 0x77DD0000. Loaded "RPCRT4.DLL" at address 0x77E70000. Loaded "OLE32.DLL" at address 0x774E0000. Loaded "MSVCRT.DLL" at address 0x77C10000. Loaded "AVIFIL32.DLL" at address 0x73B50000. Loaded "MSACM32.DLL" at address 0x77BE0000. Loaded "MSVFW32.DLL" at address 0x75A70000. Loaded "SHELL32.DLL" at address 0x7C9C0000. Loaded "SHLWAPI.DLL" at address 0x77F60000. Loaded "COMCTL32.DLL" at address 0x5D090000. Loaded "WSOCK32.DLL" at address 0x71AD0000. Loaded "WS2_32.DLL" at address 0x71AB0000. Loaded "WS2HELP.DLL" at address 0x71AA0000. Loaded "VERSION.DLL" at address 0x77C00000. Loaded "BINKW32.DLL" at address 0x30000000. Loaded "BANDTEST.DLL" at address 0x1000…
creator: =HT=T-Bird
date: 2005-07-16T11:45:28-00:00